
Intelligence
Slows down progression, by adding an intelligence system.
About this Mod
Intelligence slows down your progression in the game by making you gain Intelligence points to craft certain items.
You start off with 10 Intelligence points, and you can gain points (up to 8), by crafting books, bookshelves and more. Every craft you do (excluding books and bookshelves), you may lose 1 - 3 Intelligence points.
Info:
To craft items like diamond tools or iron armour, you are required to gain some Intelligence before crafting them. Iron tools require 30 points, whilst diamond armour requires 60. This helps to slow down progression in your server since people can no longer get diamond stuff in 10 minutes, and rather requires a bit more time to get better gear.
Items like wood tools or some stone tools have been omitted from the Intelligence requirements, since adding them to it, will probably be annoying early game.
And there's more, but you'll have to play to find that out.
If you want to view the full list of items in 1.0.0 for 1.21.9, here it is:
INTELLIGENCE_REQUIREMENTS.put(Items.NETHERITE_BLOCK, 75);
// diamond
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_PICKAXE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_SWORD, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_AXE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_SHOVEL, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HOE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_LEGGINGS, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_CHESTPLATE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HELMET, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_BOOTS, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HORSE_ARMOR, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_BLOCK, 60);
// iron
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_PICKAXE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_SWORD, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_AXE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HOE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_SHOVEL, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HORSE_ARMOR, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_CHESTPLATE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_LEGGINGS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BOOTS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HELMET, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BARS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BLOCK, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_CHAIN, 21);
INTELLIGENCE_REQUIREMENTS.put(Items.COPPER_CHAINS.unaffected(), 21);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_TRAPDOOR, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_DOOR, 27);
INTELLIGENCE_REQUIREMENTS.put(Items.HEAVY_WEIGHTED_PRESSURE_PLATE, 21);
// gold
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_LEGGINGS, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_BOOTS, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HELMET, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_CHESTPLATE, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_APPLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_AXE, 25 );
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_SWORD, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HORSE_ARMOR, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HOE, 25 );
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_SHOVEL, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_PICKAXE, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.LIGHT_WEIGHTED_PRESSURE_PLATE, 21);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_CARROT, 45);
// stone
INTELLIGENCE_REQUIREMENTS.put(Items.STONE_AXE, 13);
INTELLIGENCE_REQUIREMENTS.put(Items.STONE_HOE, 13);
// leather
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_BOOTS, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_CHESTPLATE, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_HELMET, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_LEGGINGS, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_HORSE_ARMOR, 7);
// misc
INTELLIGENCE_REQUIREMENTS.put(Items.ENCHANTING_TABLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.ANVIL, 45);
INTELLIGENCE_REQUIREMENTS.put(Items.BREWING_STAND, 45);
INTELLIGENCE_REQUIREMENTS.put(Items.NOTE_BLOCK, 33);
INTELLIGENCE_REQUIREMENTS.put(Items.LOOM, 20 );
INTELLIGENCE_REQUIREMENTS.put(Items.SMITHING_TABLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE, 70);
INTELLIGENCE_REQUIREMENTS.put(Items.BOW, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.CROSSBOW, 40);
INTELLIGENCE_REQUIREMENTS.put(Items.MACE, 75);
INTELLIGENCE_REQUIREMENTS.put(Items.WIND_CHARGE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.FIREWORK_ROCKET, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.FLINT_AND_STEEL, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.LECTERN, 30);
// woods [
// boats
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.SPRUCE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_RAFT, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.MANGROVE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.SPRUCE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_CHEST_RAFT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.MANGROVE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_CHEST_BOAT, 35);
// doors
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_DOOR, 20);
Available Versions
How to Install Intelligence on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Intelligence". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+9 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Intelligence server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Intelligence compatible with fabric?
Intelligence officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Intelligence – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Intelligence consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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