
Joe's Explosives
A variety of random explosives.
Screenshots

About this Mod
Intro/History
Eight years ago I became obssesed with making addons and texture packs for Minecraft Bedrock. I released the first version January 2018, and then the second update in August 2018. I have just now "ported" the addon to Java! I am excited to continue developing this mod over time. Please feel free to share critisism, or suggestions.
Overview Video:
Crafting Ingredients:
Wax Paper:
Spoiler
This is an important base ingredient for almost all items in this mod. Wax paper is used as the exterior packaging for the stick of dynamite.

Fuse:
Spoiler
Most recipes in this mod will also need a fuse. You don't want something to explode in your hand, do you?

Throwable Explosives:
Weak Dynamite:
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The cheapest, weakest dynamite. It is about half the explosion of a TNT block.


Dynamite:
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The most basic tier of dynamite. Its power is equivalent to a block of TNT

Strong Dynamite:
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The not so gentle green giant. The explosion is twice as powerful as a block of TNT

Cluster Dynamite:
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This one is a bit unique. You strap three sticks of dynamite together, and then toss it.

Other:
Dynamite Stick:
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Sticks of dynamite are not throwable, they are used as ammo and a crafting component.
Dynamite Launcher:
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This weapon launches sticks of dynamite, once they land they turn into a block of lit tnt. 

As of now, that is everything in this mod. Please let me know your feedback, thank you for trying my mod!
Available Versions
How to Install Joe's Explosives on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Joe's Explosives". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+1 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Joe's Explosives server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Joe's Explosives compatible with neoforge?
Joe's Explosives officially supports neoforge for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Joe's Explosives – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Joe's Explosives consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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