Magic Team

Magic Team

A server-side addon for Iron's Spells 'n Spellbooks that enforces strict team rules, preventing friendly fire, blocking debuffs on allies, and stopping enemy healing.

by
252 Downloads
forge
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About this Mod

Magic Team is a server-side Forge utility for Minecraft 1.20.1 that enforces strict team-based spell protection for Iron's Spells 'n Spellbooks. It ensures that allies are safe from hostile spell targeting, effects, and damage, while preserving the ability to receive helpful support spells.


Overview

In spell-heavy servers, team rules alone are not always enough. This mod is designed for SMPs, modpacks, and private servers where combat groups need a simple rule set: allies should cooperate without accidental friendly fire, and non-allies should not receive positive support spells from enemy casters.


The Problem

Many magic systems allow spells to target a living entity directly, apply status effects, or deal magic damage without using normal melee combat rules. Without extra protection, players can accidentally or intentionally:

  1. Cast debuffs on teammates during combat.
  2. Hit allies with area-of-effect (AoE) spell damage.
  3. Apply buffs to enemy players who should not receive support.
  4. Bypass the intended meaning of teams by using spells instead of weapons.

Magic Team closes those gaps by checking team relationships and spell classifications in real-time.


Features

  • Server-Side Only: No client installation is required. Drop it into your server and it works instantly.
  • Target & Damage Blocking: Harmful spells cannot lock onto allied targets, and allied spell damage is strictly prevented.
  • Effect Filtering: Harmful spell effects (like poison clouds) are stopped before they apply to allies.
  • Configurable Spell Lists: Beneficial and harmful spell lists can be fully edited via server config or in-game commands.
  • Vanilla Integration: Standard potions and vanilla effects remain untouched, preserving core Minecraft mechanics.

Configuration & Commands

The mod stores its server configuration in the Forge server config file (magic_team). You can define safe and blocked spells using full IDs (e.g., irons_spellbooks:root) or short paths.

All commands require operator permission level 2 and feature full registry-aware autocomplete for Iron's Spells:

/magicteam filter view beneficial
/magicteam filter view harmful
/magicteam filter add beneficial <spell>
/magicteam filter add harmful <spell>
/magicteam save
/magicteam reload

Compatibility

  • Minecraft Version: 1.20.1
  • Mod Loader: Forge 47.4.x+
  • Required Dependency 1: Iron's Spells 'n Spellbooks (v3.15.3+)
  • Required Dependency 2: Babel Core (For entity and team resolution)
  • Side: Server-side only (Client installation optional but not required)

Credits & Support

Author: SatDPhoe

ko-fi

Donate

Available Versions

Magic Team 2.3.1release
MC 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
May 12, 2026
Magic Team 2.3.0release
MC 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
May 10, 2026

How to Install Magic Team on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.6).

3

Install Mod

Open the mod browser in the dashboard and search for "Magic Team". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.6, 1.20.5, 1.20.4 (+3 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Magic Team server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.6). You can switch loaders with one click in the panel.

Is Magic Team compatible with forge?

Magic Team officially supports forge for Minecraft 1.20.6, 1.20.5, 1.20.4. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Magic Team – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Magic Team consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Magic Team with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

1.20.61.20.51.20.41.20.31.20.21.20.1