
Mannequin
An all-in-one NPC posing and customization mod.
Screenshots






About this Mod
Create stunning in-game thumbnail scenes in Mannequin with fully poseable NPCs, custom skins, diverse model types (with custom mob support & Blockbench imports built-in), and powerful part-based editing. Design once, and reuse forever with flexible pose presets.
This mod is the result of a lot of work, so it would mean the world for us if you could support our development by donating via PayPal or Liberapay. 💖
⚠️ WARNING! Mannequin is currently in BETA.
As such, unstable and unpredictable behavior is to be expected. If you find any issues, join our Discord and report your issues or give suggestions in the dedicated channels for them.
Press F8 in-game to view and configure all keybinds!
If you're lost and need help figuring out a given feature, join our Discord and ask questions in the #help channel.
❓ FAQ
Who is this mod for?
Mannequin is built for Minecraft creators, builders, and screenshot makers who want fully poseable NPCs for thumbnails, renders, and staged scenes.
What can I edit on a mannequin?
You can rotate, translate, and scale individual body parts, plus work with equipment, skins, labels, and model-specific features.
Can I use custom models?
Yes. Mannequin supports importing custom .bbmodel files, along with a range of vanilla model types.
Can I change skins?
Yes. You can use saved skins, skin URLs, local skin files, or Minecraft usernames depending on what you want to apply.
Can I save and reuse poses?
Yes. You can save pose presets and apply them again later.
Does it support undo and redo?
Yes. You can undo and redo pose changes, and the mod also supports lifecycle undo/redo for create and delete actions.
Can I equip armor and items?
Yes. Mannequin supports equipping armor and held items, and some model types also have extra visual overlays or features.
Can I create or remove mannequins in-game?
Yes. The mod includes /mannequin commands for creating, deleting, and locking mannequins, along with config-related actions.
Is this for animation?
Not primarily. Mannequin is focused on posing, scene setup, and reusable presentation rather than animation timelines.
Does every vanilla mob work perfectly?
Mannequin supports a wide range of vanilla model types, but some mob-specific visuals and edge cases can still have quirks.
Available Versions
How to Install Mannequin on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Mannequin". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.8
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Mannequin server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Mannequin compatible with fabric?
Mannequin officially supports fabric for Minecraft 1.21.11, 1.21.8. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Mannequin – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Mannequin consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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