
Materialization Mod
Materialization Mod adds a resonance-based de/rematerialization system for Fabric 1.21.1.
Screenshots





About this Mod
Materialization Mod adds a resonance-based transmutation system for Fabric 1.21.1.
If you want create fabric for 1.21.1 visit: create fabric 1.21.1

Use a Materializer to dematerialize blocks, dropped items, or mobs and rematerialize them from a chosen template item. Every conversion uses resonance values from Item Value Mod, so transformations are tied to an actual resource economy instead of free item swapping.
Features
- Three Materializer tiers:
- Prototype
- Advanced
- Supreme
- Transform targets directly in the world:
- Blocks
- Dropped item entities
- Mobs
- Template-driven output:
- Put the desired output in the Materializer inventory
- Supports block templates, item templates, and spawn egg templates
- Resonance linking:
- Use the Linker to bind to yourself or another player
- Materializer actions can draw resonance from the linked player
- Built-in visual effects:
- Animated materialization stages
- Particle and shader-based transition effects
- Optional Create compatibility:
- Works with Create deployers/belt deployers for automated item processing
How To Use
- Hold a Materializer and press
Vto open its inventory. - Place a template item in the template slot.
- (Optional) Place a linked Linker in the resonance link slot.
- Use the Materializer on:
- A block (right-click)
- A dropped item (right-click or target/use)
- A mob (interact)
The mod calculates resonance cost/gain from Item Value Mod and applies configurable multipliers, fees, and tier efficiency.
Commands
/resonance get [target]/resonance set <targets> <value>/resonance add <targets> <amount>
Permission level for admin commands is configurable.
Configuration
config/materializationmod.properties includes:
- resonance cost/gain multipliers
- static/percent fees
- per-tier cooldown, speed, efficiency, and durability
- stage timings and deployer delays
- particle/visual settings
- command permission level
Requirements
- Minecraft
1.21.1 - Fabric Loader
0.18.4+ - Fabric API
- Item Value Mod (
itemvaluemod)
Available Versions
How to Install Materialization Mod on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Materialization Mod". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Materialization Mod server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Materialization Mod compatible with fabric?
Materialization Mod officially supports fabric for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Materialization Mod – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Materialization Mod consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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