
Guard Villagers (Fabric) Fork
Unofficial Port of MrSterner's GuardVillagers to 1.21.4+
Screenshots





About this Mod
This is an unofficial fork and port of MrSterner's GuardVillagers. Find the original Fabric port here and the original Forge version here.
Note, if you are looking for a 1.21.1 version, please checkout https://modrinth.com/mod/guard-villagers-1.21.1 by brgrgrl. Note, I have not tested compatibility on migrating from this verion to any version I have forked. Will test soon and update my comment here!
Are you tired of your village dying off because its golem is too lazy?
Are you tired of essentially defending it all by yourself?
This mod adds Guards as a solution, as well as new villager-related AI changes.
Guards
These spawn in villages in groups of six, equipped with either an iron sword or a crossbow. They're prepared to fight any threat to the village (possibly including you!). To make new guards, shift + right click on a nitwit or unemployed villager with a sword or crossbow.
If you have hero of the village, they will gain the ability to follow and fight for you when you click the follow button, and right clicking them will open up the guard inventory, allowing you to give them armor, and swap out their weapons! For their offhand slot, you can either give them a shield, or some food. If they have a shield, they will use it to block attacks, crossbow guards with a shield won't be able to kick enemies if they're blocking. If they have food (or a potion), they will start eating or drinking if they are low on health. Clicking the patrol button will allow you to set patrol points for guards, melee guards will walk around the point while ranged guards will snipe enemies and stand still on their point.
You will only be able to gain access to their inventory if you have hero of the village.
AI Changes
- Witches attack villagers. *true by default
- In raids, illagers kill any animal they see. *false by default
- Villagers and Illagers are scared of polar bears. *true by default
- Clerics heal low-health guards, villagers, and players with Hero of the Village using regeneration potions, and smiths repair iron golems with ingots.
Available Versions
How to Install Guard Villagers (Fabric) Fork on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.10).
Install Mod
Open the mod browser in the dashboard and search for "Guard Villagers (Fabric) Fork". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.10, 1.21.9, 25w37a (+5 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Guard Villagers (Fabric) Fork server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.10). You can switch loaders with one click in the panel.
Is Guard Villagers (Fabric) Fork compatible with fabric?
Guard Villagers (Fabric) Fork officially supports fabric for Minecraft 1.21.10, 1.21.9, 25w37a. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Guard Villagers (Fabric) Fork – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Guard Villagers (Fabric) Fork consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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