
Mekanism x Vampirism Integration: MekaSuit Modules
A fusion of the ancient blood and futuristic technology - vampires can now use the power of Mekanism to keep the sun at bay, and feed automatically!
About this Mod

Mekanism x Vampirism Integration - Overview
Mekanism is awesome. The mod lets you become a master of engineering, and built a suit capable of incredible feats of technology. Another mod that's just as amazing is Vampirism - letting you walk in the dark shadows of an age-old curse we all know and love.
Now, if you've got both these mods, you've done it: you're an genius of tech and a child of the night, and the world is at your feet... but for some reason, even with all this tech and power at your disposal, you still can't figure out how to stop the sun from disintegrating you, and you still need to haul a billion bottles of blood around in your inventory.
Until now.
This mod is my attempt at adding some integration between my two favorite mods, Mekanism and Vampirism. It adds two new MekaSuit modules for vampire players to use: the Transfusion Unit, and the Solar Shielding Unit.
Added Items - Transfusion Unit
It's an auto-feeder. When you're thirsty as a vampire, this MekaSuit module will feed you using the contents blood-filled Mekanism fluid tank in your inventory. Here's the recipe:

Added Items - Solar Shielding Unit
This module will protect vampire players from the sun, so long as the MekaSuit has enough power to sustain it. Here's the recipe:

IMPORTANT DISCLAIMER: I am not affiliated with the Mekanism or Vampirism teams in any way. This is a passion project made because of how much I enjoy both mods.
Modpacks?
If you're publishing it, it needs to be on either Modrinth or CurseForge.
Interested in reading sci-fi / fantasy? Check out my books!
Seven Systems - Google Play Books There are links to more platforms and formats on my discord.
In the stars above, an ancient evil stirs.
An artifact of vast power will shake the foundations of the seven star systems inhabited by all living beings. In the coming storm, only those who have lived in its shadow can stand against evil. A group tied together by the threads of fate and prophesy embark on a quest through the vast worlds of The Seven Systems, and fight those who would succumb to the temptation of darkness. The prince. His brother. The twin guards. The thief. The one who changed, and will change. Will they stand together long enough to do what is necessary... or pay the price? Will the worlds see their next sunrise, the dawn of a new age, or will all fall to the forces of evil? As the scales of power tip and swing, the worlds will never be the same.
With the new day, The Seven Systems are cast into the flames...
Available Versions
How to Install Mekanism x Vampirism Integration: MekaSuit Modules on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Mekanism x Vampirism Integration: MekaSuit Modules". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Mekanism x Vampirism Integration: MekaSuit Modules server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Mekanism x Vampirism Integration: MekaSuit Modules compatible with forge?
Mekanism x Vampirism Integration: MekaSuit Modules officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Mekanism x Vampirism Integration: MekaSuit Modules – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Mekanism x Vampirism Integration: MekaSuit Modules consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Mekanism x Vampirism Integration: MekaSuit Modules with just one click on your server.
Details
- License
- Creative Commons Attribution Non Commercial Share Alike 4.0 International
- Server-side
- Required