Sombrius's Weaponry

Sombrius's Weaponry

A mod that aims to add new weapon types to give players more variety.

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22.4K Downloads
forgeequipment
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Screenshots

Weapons presentation
Mortius' Weaponry
Weapons presentation

About this Mod

This mod as been remade from the ground up with better textures, models, weapons and less jankiness. Go try Mortius' Weaponry Redux instead!

Mortius' Weaponry is a mod that aims to add new weapon types for players and add more variety. Each weapon has its own advantages and disadvantages and can be crafted with every material.

It's recommended to use a mod like JEI to see every crafting recipe.

Compatible with Better Combat.

You can add this mod in your modpacks.

Made with Mcreator.

Weapons :

Rapier
Fast and can pierce armor, but has low damage compared to every other swords.

War Hammer
Deals more damage the more armor an entity has, but is slightly slower and has a lower base damage.

Gladius
If a shield is in the off-hand, it has a chance to block the incoming attack. It's slightly faster than most swords.

Dagger
Deals more damage if the player hits an entity while not being seen, aswell as in the dark. Has a lower base damage.

Khopesh
Can give the opponent mining fatigue and make them drop their shield.

Halberd
Can reach entities from far away and can disable shields. It's slower to use and needs two hands to be used.

Scythe
Deals more damage if an entity isn't wearing a helmet. Has a bigger sweeping attack and high damage, but it's really slow and needs two hands to be used.

Parrying Dagger
When put in the off-hand, the dagger can be swung. The dagger will absord 10% of incoming damage. Deals very low damage, but it's faster than most swords.

Jousting Lance
Deals more damage if the player is riding an entity.

Spear
Can reach entities from very far away, but needs two hands to be used and is slower than most weapons.

Auto Crossbow
Fires normal arrows at a rapid rate, but deals less damage than normal crossbow. Doesn't need to be reloaded.

Messer
After being hurt, the wielder has a small window of time to recover some of their lost health.

Sickle
Applies Bleed on hit, which does +10% damage every hit. Fast to use.

Saber
Protects the wielder from 25% of incoming damage. If hits are given without stopping, the blade will become faster.

Greatsword
A long sword with more reach and bigger sweeps. It's two-handed and is slow to use.

Executioner Sword
Has a chance to deal double damage when an entity is below half health. It's slow to use.

Glaive
A polearm with a moderate reach which allows for sweep attacks.

Katana
Deals less damage than a regular sword, but is faster and has a bigger sweeping attack.

Chakram
Can be thrown.

Longsword
Has bigger sweeping attacks and is faster than the Greatsword, but has lower damage

Falchion
Deals more damage to bleeding targets and protects the user from 15% of incoming damage

Pike
A very long spear with a really long reach. It's Two-Handed and slow to use

Mace
A slow weapon that deals more damage if the entity is at full health

Battle Axe
Deals more damage if the entity isn't wearing any armor and has a chance to make them not able to regenerate health for a short time. Can be used as an axe.

Hammer
Deals more knockback and more damage to armors and shields.

Flintlocks
Deal respectable damage at a long range, but are slow to reload. Can use special ammo.


Special Weapons
Special weapons are like normal weapons, but with special abilities. These powerful weapons can only be obtained by crafting them with special materials found all throughout the world.
Vials
Vials are potions that can be put on your weapons to inflict nasty effects upon your foes. They can be brewed at a brewing stand.

Available Versions

Mortius' Weaponry 1.18release
MC 1.19.2forge
February 18, 2024
Mortius' Weaponry 1.18release
MC 1.19.4forge
February 18, 2024
Mortius' Weaponry 1.18release
MC 1.20.1forge
February 18, 2024
Mortius' Weaponry 1.17.1release
MC 1.19.2forge
February 17, 2024
Mortius' Weaponry 1.17.1release
MC 1.19.4forge
February 17, 2024

How to Install Sombrius's Weaponry on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Sombrius's Weaponry". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1, 1.19.4, 1.19.2

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Sombrius's Weaponry server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Sombrius's Weaponry compatible with forge?

Sombrius's Weaponry officially supports forge for Minecraft 1.20.1, 1.19.4, 1.19.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Sombrius's Weaponry – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Sombrius's Weaponry consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Sombrius's Weaponry with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
MIT License
Server-side
Required

Supported Versions

1.20.11.19.41.19.2