No Caves Mod

No Caves Mod

Disables caves and canyons based on the configuration, and maintains compatibility with other terrain modification mods and data packs as much as possible.

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fabricforgeneoforgeadventureutilityworldgen
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About this Mod

NoCaves

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Disables Noise Caves, Density Function Caves, Generated Features, Carver Caves and Canyons based on the configuration, and maintains compatibility with other terrain modification mods and data packs as much as possible. Affects all biomes and all world generation presets by default.

根据配置禁用噪声洞穴密度函数洞穴地物雕刻器洞穴和峡谷,并尽可能保持与其他地形修改模组和数据包的兼容性。默认影响所有生物群系和所有世界生成预设。

Configuration 配置

The configuration file is located at config/no_caves.json. If the configuration file does not exist or is corrupted, a new one will be generated. If the configuration file is incomplete, a new one will be generated by merging the existing values with the default values.
配置文件位于config/no_caves.json。如果配置文件不存在或损坏,会重新生成一份。如果配置文件不完整,会合并已有值和默认值并重新生成一份。

Key Type and default value Description
enableCarverFilter Boolean, default = true Set to true to enable the carver filter.
设置为true以启用雕刻器过滤器。
disabledCarverPatterns List of regular expressions The specified carvers will be filtered.
指定的雕刻器会被过滤。
carverFilterBiomeExclusionPatterns List of regular expressions The specified biome will not be affected by carver filter.
指定的生物群系不会受到雕刻器过滤器影响。
biomeSpecificOverrideForDisabledCarverPatterns Mapping between biome names and lists of regular expressions The specified biome will only filter out carvers with the corresponding value. Overrides disabledCarverPatterns within the current biome.
指定的生物群系只会将对应值中的雕刻器过滤掉。在当前生物群系内覆盖disabledCarverPatterns
enableFeatureFilter Boolean, default = true Set to true to enable the feature filter.
设置为true以启用地物过滤器。
disabledFeaturePatterns List of regular expressions The specified features will be filtered.
指定的地物会被过滤。
featureFilterBiomeExclusionPatterns List of regular expressions The specified biome will not be affected by feature filter.
指定的生物群系不会受到地物过滤器影响。
biomeSpecificOverrideForDisabledFeaturePatterns Mapping between biome names and lists of regular expressions The specified biome will only filter out features with the corresponding value. Overrides disabledFeaturePatterns within the current biome.
指定的生物群系只会将对应值中的地物过滤掉。在当前生物群系内覆盖disabledFeaturePatterns
enableDensityFunctionTransformation Boolean, default = true Set to true to enable the density function transformation.
设置为true以启用密度函数转换。
densityFunctionToTransformPatterns List of regular expressions The specified density function will be transformed.
指定的密度函数会被转换。
enableFinalDensityTransformation Boolean, default = true Set to true to enable the final density transformation.
设置为true以启用最终密度转换。
finalDensityTransformationExclusionPatterns List of regular expressions The specified noise settings' final density will not be transformed.
指定的噪声设置的最终密度将不会被转换。
enableNoiseCaveFilter Boolean, default = true Set to true to enable noise cave filter, which filters noise caves in the density function (including the final density).
设置为true以启用噪声洞穴过滤器,在密度函数(包括最终密度)中过滤噪声洞穴。
noiseCavePatterns List of regular expressions The names of the noise caves to filter.
要过滤的噪声洞穴名称。
enableDensityFunctionCaveFilter Boolean, default = true Set to true to enable density function cave filter, which filters references to other cave density functions in the density function (including the final density).
设置为true以启用密度函数洞穴过滤器,在密度函数(包括最终密度)中过滤对其他洞穴密度函数的引用。
densityFunctionCavePatterns List of regular expressions The names of the density function caves to filter.
要过滤的密度函数洞穴名称。

Glossary 词汇表

  • carvers: are referenced in biome definitions (worldgen/biome), used to add caves and canyons.
  • density functions: are referenced from the noise router in noise settings (worldgen/noise_settings), make up mathematical expressions to obtain a number from a position.
  • final density: a part of a dimension's noise settings (worldgen/noise_settings), is the main density function that determines whether a block position should be solid or air.
  • 雕刻器:在生物群系定义(worldgen/biome)中引用,用于添加洞穴和峡谷。
  • 密度函数:主要供噪声设置(worldgen/noise_settings)使用,可以根据一定的运算法则将一个坐标转换为一个数。
  • 最终密度:是噪声设置(worldgen/noise_settings)的一部分,是决定方块位置应为固体还是空气的主要密度函数。

Branch Information 分支信息

  • 1.20: supports MC 1.19.3~1.20.4 (do not support in-game configuration on MC 1.19.3~1.19.4)
  • 1.21: supports MC 1.20.5~1.21.10 (also supports MC 1.21.11 on Fabric)
  • 1.21.11: supports MC 1.21.11

How It Works 工作原理

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Available Versions

No Caves v0.6-mc-26release
MC 26.1, 26.1.1, 26.1.2fabric, forge, neoforge
May 7, 2026
No Caves v0.5-neoforge-1.21.11release
MC 1.21.11neoforge
January 2, 2026
No Caves v0.5-forge-1.21.11release
MC 1.21.11forge
January 2, 2026
No Caves v0.5-fabric-1.21release
MC 1.20.5-pre1, 1.20.5-pre2, 1.20.5-pre3, 1.20.5-pre4, 1.20.5-rc1, 1.20.5-rc2, 1.20.5-rc3, 1.20.5, 1.20.6-rc1, 1.20.6, 24w18a, 24w19a, 24w19b, 24w20a, 24w21a, 24w21b, 1.21-pre1, 1.21-pre2, 1.21-pre3, 1.21-pre4, 1.21-rc1, 1.21, 1.21.1-rc1, 1.21.1, 24w33a, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 24w40a, 1.21.2-pre1, 1.21.2-pre2, 1.21.2-pre3, 1.21.2-pre4, 1.21.2-pre5, 1.21.2-rc1, 1.21.2-rc2, 1.21.2, 1.21.3, 24w44a, 24w45a, 24w46a, 1.21.4-pre1, 1.21.4-pre2, 1.21.4-pre3, 1.21.4-rc1, 1.21.4-rc2, 1.21.4-rc3, 1.21.4, 25w02a, 25w03a, 25w04a, 25w05a, 25w06a, 25w07a, 25w08a, 25w09a, 25w09b, 25w10a, 1.21.5-pre1, 1.21.5-pre2, 1.21.5-pre3, 1.21.5-rc1, 1.21.5-rc2, 1.21.5, 25w14craftmine, 25w15a, 25w16a, 25w17a, 25w18a, 25w19a, 25w20a, 25w21a, 1.21.6-pre1, 1.21.6-pre2, 1.21.6-pre3, 1.21.6-pre4, 1.21.6-rc1, 1.21.6, 1.21.7-rc1, 1.21.7-rc2, 1.21.7, 1.21.8-rc1, 1.21.8, 25w31a, 25w32a, 25w33a, 25w34a, 25w34b, 25w35a, 25w36a, 25w36b, 25w37a, 1.21.9-pre1, 1.21.9-pre2, 1.21.9-pre3, 1.21.9-pre4, 1.21.9-rc1, 1.21.9, 1.21.10-rc1, 1.21.10, 25w41a, 25w42a, 25w43a, 25w44a, 25w45a, 25w46a, 1.21.11-pre1, 1.21.11-pre2, 1.21.11-pre3, 1.21.11-pre4, 1.21.11-pre5, 1.21.11-rc1, 1.21.11-rc2, 1.21.11-rc3, 1.21.11fabric
January 2, 2026
No Caves v0.5-neoforge-1.21release
MC 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10neoforge
January 2, 2026

How to Install No Caves Mod on Your Server

1

Order Server

Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "No Caves Mod". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricforgeneoforge

Minecraft Versions

26.1.2, 26.1.1, 26.1 (+185 more)

Server-side

Required

Recommended RAM

6 GB(min. 4 GB)

Frequently Asked Questions

No Caves Mod server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is No Caves Mod compatible with fabric and forge and neoforge?

No Caves Mod officially supports fabric, forge, neoforge for Minecraft 26.1.2, 26.1.1, 26.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with No Caves Mod – how to optimize performance?

Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if No Caves Mod consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Details

License
MIT License
Server-side
Required

Supported Versions

26.1.226.1.126.11.21.111.21.11-rc31.21.11-rc21.21.11-rc11.21.11-pre51.21.11-pre41.21.11-pre3+178 more