
No Prying Eyes
Provides full control over your data; namely telemetry and chat reporting.
Screenshots

About this Mod
No Prying Eyes
Provides full control over your data; namely telemetry and chat reporting.
Requirements
- Fabric loader
- Fabric API
Features
Most features are configurable and enabled by default.
- Disable chat reporting using 4 different modes
- Disable telemetry data collection
- (Clientside) bypass global bans
- Disable profanity filter
- Fake ban (yes, pretend to be banned)
- On-demand signing
- A client-side patch for the UK chat restriction
How it works
If something is unclear, you are welcome to join the Discord to talk about it.
Telemetry
If telemetry is disabled, it will replace the telemetry sender with a dummy that does nothing.
Telemetry is disabled by default.
Bypassing global bans
A note on the bypass global bans thing. This does not work server-side, it is a client-side only feature. It works by tricking the client into thinking that the player is not banned. It falsifies ban data so that all client-side features (eg the multiplayer button) are enabled.
Implementing this server-side is currently beyond the scope of the mod.
Servers with this feature enabled still prevent players that are banned from joining and clients with this feature enabled still can't join servers that don't allow banned profiles.
It is enabled by default.
Chat reporting
This mod removes chat reporting by allowing both client and server to select between 3 different signing modes. Servers which disable signing (by the latter options) strip all messages of their signature.
The signing mode is set to NO_KEY by default, and it is recommended to keep it this way.
1. SIGN
This is the default Minecraft signing mode, it does not alter anything and allows chat reporting as normal
2. NO_SIGN
This strips message signatures, but still requires players to send their public key. This is useful for some servers, which enforce secure profiles but don't require signed messages. You can also join servers that require signed messages with this, but you will probably not be able to chat.
It is generally discouraged to use this option unless required.
3. NO_KEY
This works both server-side and client-side. It strips signatures and public keys from signed messages (server-side) so that clients who sign their messages can still join the server, while also allowing clients who don't send their key (and also don't sign their messages) to join.
On the client-side this prevents the game client from sending the player's public key to the server, and prevents the client from signing messages.
4. ON_DEMAND
This will yield on servers that require signing, thus enabling signing. NPE will however prompt you to ask if you want to sign your messages on said servers. The prompt is also configurable.
Profanity filter & UK Chat Control
This disables the profanity filter (and now also UK chat control) that you can also just disable in your Minecraft account settings. It removes the asterisks. This only works client-side so if servers decide to filter words, this cannot prevent them from doing that.
It's a nice feature to be able to toggle on the fly without having to potentially go on the Minecraft website, modify your account settings and restarting your game.
About the account settings, you can only disable the profanity filter if Mojang knows you are 18+, this means children cannot disable this setting in their account settings without the consent / control of a guardian. This feature can basically bypass that.
It is disabled by default.
Reasoning
I believe that online privacy is a basic human right, the collection of your personal data should be opt-in.
You should not be obliged to share your usage information with vendors or third party groups.
Following 1.19, Minecraft implemented telemetry data collection and account bans by allowing players
to report each other on third party servers to Mojang instead of the server moderators.
Mojang should not be involved in the moderation of players on third party servers and they should not force you into
sharing personal usage data.
Contact
Available Versions
How to Install No Prying Eyes on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "No Prying Eyes". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+11 more)
Server-side
~ OptionalRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
No Prying Eyes server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is No Prying Eyes compatible with fabric?
No Prying Eyes officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with No Prying Eyes – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if No Prying Eyes consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install No Prying Eyes with just one click on your server.