Origins: Analgin Monster

Origins: Analgin Monster

The race feeds on pain: upon taking damage, it accumulates the resource "Pain" (0–100). It spends it on a healing pulse, pill form (invulnerability), combat boost, and regeneration. At 0 withdrawal (damage), at 100 overdose (poisoning). Vulnerable to magic

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fabricforgeadventuregame-mechanics
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Screenshots

Origins: Analgin Monster Screenshot 1
Origins: Analgin Monster Screenshot 2
Origins: Analgin Monster Screenshot 3

About this Mod

Analgin Monster Race
Analgin Monster — a creature born from pain and painkillers. It feeds on suffering, converting damage taken into the resource "Pain," which it then uses to heal allies, gain temporary invulnerability, boost itself, and regenerate. This race requires the player to constantly balance between accumulating Pain and spending it, while also suffering severe consequences when the resource is depleted or maxed out.

Resource: Pain Gauge
Pain — a resource ranging from 0 to 100, displayed as a red bar.

Accumulation: Pain is automatically added upon taking any damage (fixed amount per hit).

Regeneration: The resource does not regenerate on its own — only through taking damage or using special items (if implemented).

Passive Abilities
Ability Description
Pain Absorption A portion of incoming damage is converted into Pain. The stronger the hit, the more Pain you gain (up to the maximum).
Pain Regeneration If your health is not full and Pain is at least 30, you automatically spend 5 Pain to heal 1 heart. Triggers every 2 seconds.
Pain Withdrawal When Pain drops to 0, your body begins to deteriorate — you lose 1 heart every second until you receive new Pain.
Overdose Upon reaching 100 Pain, you suffer poison and weakness (effects last until Pain drops below 100).
Active Abilities
Ability Key Cost Cooldown Effect
Heal Pulse Primary (G) 30 Pain 5 seconds Heals all players within 10 blocks by 5 hearts. Accompanied by green particles and XP orb sounds.
Pill Form Secondary (V) 20 Pain 10 seconds For 5 seconds, you become tiny, gain complete invulnerability, but are slowed. Surrounded by dragon breath particles.
Pain Boost Tertiary (B) 40 Pain 15 seconds Gain Strength II and Speed II for 10 seconds. Effect accompanied by purple particles and potion sounds.
Weaknesses
Weakness Description
Magic Vulnerability You take double damage from magic sources (potions, magic projectiles, enchantments).
Pain Dependency You cannot use regular healing potions — they have no effect on you (optional).
Visual & Sound Effects
As Pain accumulates, your skin becomes covered with pulsating red lines.

Using abilities triggers characteristic sounds: pill crunching, explosions, magical bursts.

Particles (hearts, shards, smoke) accompany each active ability.

Playstyle
Analgin Monster is the perfect choice for those who enjoy a support role with risk. You'll need to deliberately take hits to accumulate Pain, then wisely allocate it between saving allies, surviving, and boosting yourself in combat. Resource management discipline is the key to success.

Available Versions

Origins: Analgin Monster 1.0.0release
MC 1.20.1fabric, forge
March 13, 2026

How to Install Origins: Analgin Monster on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Origins: Analgin Monster". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricforge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Origins: Analgin Monster server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Origins: Analgin Monster compatible with fabric and forge?

Origins: Analgin Monster officially supports fabric, forge for Minecraft 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Origins: Analgin Monster – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Origins: Analgin Monster consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
MIT License
Server-side
Required

Supported Versions

1.20.1