
Origins Randomiser
Highly configurable mod to randomly assign you an origin on death, with many other options, such as lives.
About this Mod
- Highly configurable mod that assigns you a random origin every time you die.
- Automatically assigns you a random origin the first time you join a world.
- Please submit any issues you encounter, or any feedback you have to my GitHub.
- If you would like to help translate the mod, please go over to the Crowdin page.
Operator Commands
/changelives [target] [number]: Change the number of lives a player has by a given amount.uses [target] [number]: Change the number of/randomiseuses a player has by a given amount.
/setlives [target] [number]: Update the number of lives a player has to a given value.uses [target] [number]: Update the number of/randomiseuses a player has to a given value.
/toggleRandomiser: Toggle origin randomisation in-game without, for example, having to restart a server.
Global Commands:
/randomise: Allows a player to randomise their origin without having to die/sleep.
General
randomiseOrigins: Master toggle for origin randomisationrandomiseOnFirstJoin: Toggle assigning a random origin on a player's first joinrandomiserMessages: Toggle global messages about a player's new originrandomiseAllLayers: Toggle randomisation of all layers
Command
randomiseCommand: Toggle availability of the /randomise commandlimitCommandUses: Toggle whether the use of /randomise is limited to a set number of timesrandomiseCommandUses: Set the number of times /randomise can be used
Lives
enableLives: Toggle if players have a set number of lives before they are put in spectator modestartingLives: Set the number of lives players start withlivesBetweenRandomises: Set the number of lives between origin randomisation
Other
deathRandomisesOrigin: Toggle whether dying randomises originsleepRandomisesOrigin: Toggle whether sleeping randomises originsleepsBetweenRandomises: Set the number of sleeps between origin randomisationshowOriginScreenOnDeath: Toggle showing the origin selection screen after death (only works if randomiseOrigins is disabled)resetToHumanOrigin: Set a player's origins:origin to origins:human instead of a random one whenever randomization occurs (leaves other layers untouched)
Available Versions
How to Install Origins Randomiser on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Origins Randomiser". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.4, 1.20.2 (+8 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Origins Randomiser server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Origins Randomiser compatible with fabric and forge and quilt?
Origins Randomiser officially supports fabric, forge, quilt for Minecraft 1.21.1, 1.20.4, 1.20.2. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Origins Randomiser – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Origins Randomiser consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Origins Randomiser with just one click on your server.