
Vic's Point Blank Bullet Addon
Adds a projectile bullet to the Vic's Point Blank Mod, making it compatible with projectile alternations.
Screenshots





About this Mod
Point Blank Bullet Addon
Help me out at https://ko-fi.com/swiyss
Point Blank Bullet Addon (PBBA) is a Fabric addon for Vic's Point Blank that converts supported hitscan gun fire into fast visible projectile entities. This lets projectile/ranged-damage systems, including RPG Skill Tree and Pufferfish's Attributes, treat Point Blank gunfire as ranged projectile damage.
Authors: swiyss and elizinro.
Project Info
- Name: Point Blank Bullet Addon
- Short name: PBBA
- Mod id:
pbba - Version: see
gradle.properties/ release tag - Minecraft:
1.21.11 - Fabric Loader:
0.19.2 - Fabric API:
0.141.4+1.21.11 - Vic's Point Blank:
2.0.1 - RPG Skill Tree / Pufferfish's Attributes compatibility: confirmed in runtime
What It Does
PBBA intercepts supported Point Blank hitscan shots server-side and spawns fast, visible projectile entities instead. The original hitscan damage path is cancelled after the projectile is spawned, ammo is consumed once, and projectile damage uses an indirect projectile damage source so Pufferfish's ranged damage modifiers can apply.
The current MVP also reads Pufferfish's bow/crossbow projectile speed attributes once when the bullet spawns, so RPG Skill Tree arrow speed bonuses affect bullet speed without changing bullet damage.
For PBBA-converted guns, duplicate Point Blank or content-pack hitscan tracers are suppressed so the PBBA projectile visuals remain the primary visible shot feedback.
Current projectile behavior includes:
- hand and muzzle approximation instead of center-camera spawning
- right-hand and left-hand support
- ADS/server-side alignment for aiming shots
- first-shot fade behavior for local first-person visuals
- per-weapon visual color profiles
- smoke after sustained or heavy firing
- shotgun and multi-pellet projectile support
Blue Archive Pack
Place the Blue Archive Pack zip as a Point Blank content pack, for example under run/pointblank/ in the dev environment. Do not put it in src/main/resources, do not edit it for PBBA, and do not redistribute Point Blank or Blue Archive assets inside this addon. PBBA does not include Blue Archive assets or content-pack files.
Sound Disclaimer
PBBA's bullet hit confirmation sound is an original rendition created for this addon. It is not redistributed from Minecraft, Vic's Point Blank, Blue Archive, or any third-party content pack.
Debug Commands
/pbba_debug status/pbba_debug reset/pbba_debug projectile_damage true|false/pbba_debug conversion true|false/pbba_debug loaded_mods/pbba_spawn_bullet
Temporary compatibility aliases:
/vpbcompat_debug/vpbcompat_spawn_bullet
Testing
Use /pbba_debug status to confirm conversion counters, projectile damage counters, last weapon, last target, bullet speed, detected projectile speed attributes, and current owner speed multipliers.
Useful checks:
/pbba_debug conversion falseshould restore Point Blank's original hitscan behavior./pbba_debug projectile_damage falseshould prevent PBBA projectile damage and help detect any leftover hitscan damage./pbba_spawn_bulletshould spawn a visible white tracer bullet without requiring a gun.
Tracer regression checks:
- Make sure only one PBBA jar is active in the modpack
modsfolder. - Use
/pbba_spawn_bulletfirst to verify the standalone PBBA tracer. - Test standing and normal hip-fire behavior.
- Test ADS alignment and front-view tracer presentation.
- Test crouching to confirm the tracer remains visible.
- Test both right-hand and left-hand setups.
- Test Blue Archive guns that are expected to convert through PBBA.
- Test shotguns and other multi-pellet guns.
- Test smoke behavior after sustained or heavy firing.
- Use
/pbba_debug conversion false; if a sky/offset tracer still appears with conversion disabled, it is coming from Point Blank or the weapon/content pack rather than PBBA's projectile renderer.
Known Limitations
- Long automatic-fire sessions need stress testing.
- Dedicated server still needs to be tested.
- Other weapon mods and other skill/attribute mods have not been validated.
- Old aliases
/vpbcompat_debugand/vpbcompat_spawn_bulletare temporary.
Build:
.\gradlew.bat build
Available Versions
How to Install Vic's Point Blank Bullet Addon on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Vic's Point Blank Bullet Addon". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Vic's Point Blank Bullet Addon server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Vic's Point Blank Bullet Addon compatible with fabric?
Vic's Point Blank Bullet Addon officially supports fabric for Minecraft 1.21.11. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Vic's Point Blank Bullet Addon – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Vic's Point Blank Bullet Addon consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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