Phasorite Networks

Phasorite Networks

Phasorite Networks is a (WIP, Beta) modern mod for transferring energy wirelessly.

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827 Downloads
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Rent Server with this Mod

Screenshots

Phasorite Networks Screenshot 1

About this Mod

Phasorite Networks

Available For NeoForge Available On Modrinth Available On CurseForge
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Table of Contents

About

Phasorite Networks is a modern (WIP, Alpha) mod for transferring energy wirelessly.

Networks

The base of Phasorite Networks are, well, networks!

Networks are fully customizable, with the ability to scale across various dimensions, you can manage and see the
throughput of energy across the network.
Using a network reduces the lag that a huge cable network could cause, also reducing the time for building the
infrastructure for the cables.

Component Screen

In the component screen (component being an Exporter or Importer) you can configure its properties, this being:

  • Name
  • Energy Limit Per Tick
  • Priority
  • Override Mode (It will always be prioritized first)
  • Limitless Mode (Will ignore the set limit)

Networks Screen

Create and manage your and others networks

  • Use a color picker to choose the color of your network!
  • Set your network to a specific visibility!
    • Private
    • Public
    • Public with Password (Only people with the password can join)

Extra Screens

When connected to a network you have access to extra "tabs"

  • Statistics Tab: See the global statistic of energy going into/out the network
  • Components Tab: See specifically what components are connected into your network and how much energy they are
    importing/exporting into/from the network
  • Members Tab: See the players connected to your network

License

  • Phasorite Networks

    • (c) 2024 Milosworks
    • License: LGPL v3
  • Textures
    and Models

    • (c) 2024 Milosworks
    • License

thanks Jm3 for the help in the textures

Issues

Contribution

Available Versions

Phasorite Networks v0.0.5-betabeta
MC 1.21.1neoforge
January 16, 2025
Phasorite Networks v0.0.4-betabeta
MC 1.21.1neoforge
January 3, 2025
Phasorite Networks v0.0.3-betabeta
MC 1.21.1neoforge
January 2, 2025
Phasorite Networks v0.0.2-betabeta
MC 1.21.1neoforge
January 1, 2025
Phasorite Networks v0.0.1-betabeta
MC 1.21.1neoforge
November 17, 2024

How to Install Phasorite Networks on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Phasorite Networks". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Phasorite Networks server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Phasorite Networks compatible with neoforge?

Phasorite Networks officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Phasorite Networks – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Phasorite Networks consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Phasorite Networks with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
GNU Affero General Public License v3.0 or later
Server-side
Required

Supported Versions

1.21.1