
Screenshots

About this Mod
This is a mod that automatically plays a pipe sound effect after a specified event occurs in the game, and it has been open-sourced on GitHub.
The mod can automatically play a pipe sound effect when the following game events occur:
- When the game finishes launching;
- When the game exits;
- When the game crashes (enabled by default);
- When a player enters the world;
- When a player exits the game;
- When a player loses connection (enabled by default).
Available Versions
How to Install PipeSounds on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "PipeSounds". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
PipeSounds server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is PipeSounds compatible with forge?
PipeSounds officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with PipeSounds – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if PipeSounds consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install PipeSounds with just one click on your server.