Prehistoric Rift

Prehistoric Rift

The definitive dinosaur survival experience for Minecraft

by
681 Downloads
forgeadventuremobstechnology
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About this Mod

YOU NEED RIFTLIBRARY AND MIXINBOOTER FOR THIS MOD TO WORK

Originally for Bedrock edition, Prehistoric Rift aims to be the definitive dinosaur survival mod for Minecraft Java Edition. No more dinosaur revival for park building, you will find various prehistoric creatures spawning in your world, which you will have to tame.

If you spot any bugs or if you have suggestions you can post them in the bugtracker on GitHub. Just make sure to browse the area first. You may also feel free to join the discord server where you can casually hang out or receive updates.

If you really like this mod btw, you can donate to me on Ko-Fi. You're not obligated to donate, but it at least motivates me to continue working on this mod and any others that I may make.

How to Start

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Once you find a creature in the wild, go near it. It will be marked as "discovered" in your journal, where you can read about what foods you need to tame it. Press "J" and go to the "Journal" tab to see it.

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Once you tame said creature, you will finally be able to read its entry, as well as what foods it likes (for healing) and what blocks it can use as workstations.

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In the party screen, where it will most likely appear in upon taming, you can dismiss it or summon it, or teleport it to you when it's stuck or far away from you.

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For convenience, there's also a sidebar, from which you can quickly summon a creature from your party. The up and down keys let you switch between them, and presing K lets you summon/dismiss the currently selected creature.

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Controlling Creatures

image Almost all creatures can be saddled and ridden. Once you put a saddle in its saddle slot in its inventory, you can ride them around the world as much as you please. In addition, you can command your mounts to use a move, which are shown on the bottom right. You can also toggle between block breaking upon using a move by using C.

Aquatic creatures have some additional controls, where spacebar lets them swim up and x lets them swim down.

Finally, in case you have any reservations about this, all creatures (except purely aquatic ones) can easily get out of water to the closest shore, you just need to swim towards the nearest solid block when in water.

Creature Box

image image When your party is full, all creatures that you tame by this point onward get sent to your box. To see them, as well as change party creatures with box creatures and vice versa, you will need to craft a creature box as shown: image

From a creature box, you can change your creature's name, or release any unwanted creatures. You can also deploy them to have them wander around the creature box within a 16 block radius.

When certain creatures are deployed from a creature box, you can do the following:

  • Set them to turret mode (for ranged attackers)
  • Set them to harvest certain blocks
  • Set a workstation for them to work on

Workstations

Some of the blocks in Pyrotech can be used as workstations by certain creatures, such as Parasaurolophuses stoking the heating devices and bloomeries or Ankylosauruses smashing blooms on anvils.

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Installing Mystical Mechanics unlocks some new blocks that require mechanical power from said mod, interaction from creatures, or even both. Many of which have Crafttweaker integration (check them out on this section of the wiki)

Configuring

Prehistoric Rift has some pretty extensive config options. In the config folder should be a folder known as "prift", where you can find the general config (for very general config options) and json configs for all creatures.

Not only you can edit various stats of the creatures and other traits pertaining to them, you can even edit their spawn rates with a pretty flexible custom spawning system! Here's a sample from the tyrannosaurus (documentation coming soon)

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Available Versions

0.0.16beta
MC 1.12.2forge
November 29, 2025
Prehistoric Rift Beta 0.0.15beta
MC 1.12.2forge
May 26, 2025
Prehistoric Rift Beta 0.0.14beta
MC 1.12.2forge
March 5, 2025

How to Install Prehistoric Rift on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.12.2).

3

Install Mod

Open the mod browser in the dashboard and search for "Prehistoric Rift". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.12.2

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Prehistoric Rift server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.12.2). You can switch loaders with one click in the panel.

Is Prehistoric Rift compatible with forge?

Prehistoric Rift officially supports forge for Minecraft 1.12.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Prehistoric Rift – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Prehistoric Rift consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
MIT License
Server-side
Required

Supported Versions

1.12.2