
PulseLib
This library allow you to render and animate anything in game. Totally anything. Entities, blocks even items can be animated
Screenshots

About this Mod
PulseLib is a next - generation animation library for Minecraft that lets you animate any shape, any model, and any system with extreme performance.
Installation
You can find installation instructions here
Documentation
You can find the documentation here
Support
If you have questions or need help getting started, join our Discord!
Contributing
Pull requests are welcome. For significant changes, please open an issue first to discuss what you would like to change.
If you would like to support PulseLib, feel free to donate.
License
All code and artwork are licensed under the
Why PulseLib?
- Extremely fast - designed for high-performance animation
- Supports any geometry, not just cubes
- Animation stacking system
- Resource reloading support
- Lightweight and minimal overhead
- Works with models from Blockbench, Blender, Maya, and more
PulseLib vs GeckoLib
| Feature | PulseLib | GeckoLib |
|---|---|---|
| Any geometry | ✅ | ❌ |
| Performance | ⚡ Very high | Medium |
| Animation stacking | ✅ | Limited |
| Resource reloading | ✅ | ✅ |
| Lightweight | ✅ | ❌ |
Q/A
Q: Where can I get information about updates?
A: You can always check the Discord channel, where fresh development updates are posted regularly.
Q: Can I suggest an idea or a fix?
A: Absolutely! In the same Discord channel, we’re open to all your ideas and suggestions.
Q: What about republishing?
A: It’s allowed, but please make sure to include a link to the Modrinth page.
Q: Fabric version?
A: If there’s enough demand, I can make one. But personally, I don’t like Fabric.
Q: Is this GeckoLib?
A: No, it's designed to be significantly faster and more flexible than traditional Minecraft animation libraries.
Q: Is this compatible with X?
A: No idea, just test and say me. List of known incompatibilities will be published below. As soon as I have time - I will try fix it
Q: Any shapes? What about circles?
A: Circles, toruses, stars… anything you can model in Blockbench, Blender, Maya, or any other modeling program.
Q: Modeling in Maya? For Minecraft?
A: Yep. Just export models as .glb and import them into the game.
Q: Animations?
A: As many as you want. PulseLib supports layered and stacked animations.
Can you show example?
Q: Can you add X feature?
A: Yes, I can. But do add something, I have to know what you want those feature. So, come to discord and tell me about it.
Q: Modpacks?
Available Versions
How to Install PulseLib on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "PulseLib". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+1 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
PulseLib server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is PulseLib compatible with neoforge?
PulseLib officially supports neoforge for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with PulseLib – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if PulseLib consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install PulseLib with just one click on your server.