Pulsetech

Pulsetech

A tech mod based on sending information with pulsed Redstone

by
2.0K Downloads
neoforgetechnology
Rent Server with this Mod

Screenshots

Overview
Pattern Matching
Debugger

About this Mod

Pulsetech is a tech mod built around transmitting data using pulses of Redstone signal. With this technique, information such as commands and parameters can be sent over a single line of vanilla Redstone, and be used to coordinate the actions of complex machines.

Video Overview

Features

Three Pattern Emitters, linked to three Pattern Detectors by a single Redstone line. The center Detector is powered, and the center Emitter is showing an output.

With the Pattern Emitter and Pattern Detector, hundreds of distinct codes can be sent over a single line of Redstone dust and used to trigger many different machines. Connect Redstone contraptions all over your world to a network that can be controlled from a single place!

Pulsetech also adds a few machines to add some power to your pulsed-Redstone creations: the destructive Coil Cannon, the Screen, the Scanner, and the Orb Projector. With these, you can break and place blocks automatically, sense nearby mobs, create intricate display systems, and even grab and move entities. Each of these is operated using a set of commands, which are also pulse patterns.

To control all these machines, Pulsetech offers an easy-to-use scripting language, available via the Console. With support for macros and parameters, the Console allows you to control your entire base from a single command prompt.

Documentation

Pulsetech comes with Ponder built-in as its method of easily learning what each block does and how to use them.
A screenshot of the Ponder interface, demonstrating a tutorial for using the Orb Projector, a block from Pulsetech

Any block with a list of commands will also have full, in-depth documentation of those commands in its Datasheet, accessible by clicking it with the Datasheet item in-game.

A Datasheet for the

Compatibility

Pulsetech should work with any other redstone mod out of the box!

Support has been specifically tested and verified for:

If my other mod Reactive Alchemy is present, Pulsetech will change a couple of its own recipes to use Reactive's crafting system.

Also, as a reminder, this mod does NOT require Create because it bundles Ponder on its own. Create will still work with this mod installed, however! If Ponder updates within Create, the newest version will be used between the two mods, so there should be no problem.

Usage

Feel free to use Pulsetech in any modpack! Just don't pretend to be the mod's author or sell your pack commercially for some money amount.

This mod is under the CC-BY-NC-4.0 license.

Support

If you encounter a bug or have a suggestion, please send it to the issues page! I'm making this as a side project, so updates and ports will occur only when I have time.

If you have some other feedback or want to ask me a question about the mod, you can contact [email protected].

ko-fi

Available Versions

pulsetech-1.21.1-1.1.4release
MC 1.21.1neoforge
June 1, 2026
pulsetech-1.21.1-1.1.3release
MC 1.21.1neoforge
May 1, 2026
pulsetech-1.21.1-1.1.2release
MC 1.21.1neoforge
April 25, 2026
pulsetech-1.21.1-1.1.1release
MC 1.21.1neoforge
March 18, 2026
pulsetech-1.21.1-1.1.0release
MC 1.21.1neoforge
March 16, 2026

How to Install Pulsetech on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Pulsetech". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Pulsetech server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Pulsetech compatible with neoforge?

Pulsetech officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Pulsetech – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Pulsetech consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Pulsetech with just one click on your server.

Recommended RAM
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Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
Creative Commons Attribution Non Commercial 4.0 International
Server-side
Required

Supported Versions

1.21.1