
Quill Notifications
A small Library mod to handle sending notifications to players both online and offline with style!
About this Mod
Quill Notifications
A small Library mod to handle sending notifications to players both online and offline with style!
Usage
This mod requires both Fabric API, and SQLib.
Use of Adventure API is not required but encouraged.
Once the mod is installed on your server, a config will be generated after the first launch. Be sure to edit this config and point it to a file path or a my sql database.
For Developers
Getting Started
To include this mod in your project simply add it as a dependency:
repositories {
maven { url "https://api.modrinth.com/maven" }
// adventure api is not strictly necessary but is helpful and will allow you to use Component messages
maven {
name = "sonatype-oss-snapshots1"
url = "https://s01.oss.sonatype.org/content/repositories/snapshots/"
mavenContent { snapshotsOnly() }
}
}
dependencies {
modImplementation("maven.modrinth:quill:1.2.3")
// adventure api is not strictly necessary but is helpful and allow you to use Component messages
modImplementation include("net.kyori:adventure-platform-fabric:6.4.0")
}
General Usage
Notification notification = NotificationBuilder.Notification(receiverUUID) // Initalize a new notification to be sent
.setMessage(message) // setMessage() accepts String, MutableText, or Component variables (note that the notification will only save the last message set)
.setStyle(Scribe.INFO) // setStyle() only works for String messages
.setMetadata(jsonData) // inject json data into a message to be used with the event system
.setSound(SoundEvents.BLOCK_BELL_USE) // set a soundevent to be played when notification is received
.setCommands(commandString, commandString2) // set commands to be run when the notification is received
.setCommandDelay(10, TimeUnit.SECONDS) // set a delay that your commands will delayed for after the notification is sent (you can also pass in just a number for the ammount of millies to delay by)
.setExpiry(15, TimeUnit.MINUTES) // set a time from a message to expire, if the player doesnt come online before the expiry time elapes the notificaion will not be sent (you can also pass in just a number for the ammount of millies till expiry)
.build();
Pigeon.send(notification); // send the notification to the player
for (Notification message: QuillNotifications.getNotifications(receiverUUID)) { // get all pending notifications for a player (notifications are in order of oldest to newest)
if (notification.getMessage().toString().equals("Test message plz delete")) message.cancel() // cancel a notification before it gets sent to the player
}
Event System
//the event system gives you a notification object to modify the notification data before it gets sent
QuillEvents.PRE_SEND_NOTIFICATION.register((notification) -> {
System.out.println(notification.getPlayerEntity().getName().getString());
//returning true allows the message to be sent, returning false will stop the
//returning false will stop the message from being seen
return true;
// Do cool things with metadata or the other varibles idk the event system is your oyster.
});
Available Versions
How to Install Quill Notifications on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.5).
Install Mod
Open the mod browser in the dashboard and search for "Quill Notifications". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.5, 1.21.4, 1.21.3 (+21 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Quill Notifications server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.5). You can switch loaders with one click in the panel.
Is Quill Notifications compatible with fabric and quilt?
Quill Notifications officially supports fabric, quilt for Minecraft 1.21.5, 1.21.4, 1.21.3. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Quill Notifications – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Quill Notifications consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Quill Notifications with just one click on your server.