
Roughly Enough IDs
Removes the biome, item & block ID limits using the 1.13+ format
About this Mod
Roughly Enough IDs is a fork of JustEnoughIDs to maintain compatibility for additional mods.
Roughly Enough IDs is a lightweight mod that removes the block, item, biome, potion, and enchantment ID limits by using the 1.13 chunk format in 1.12.
More specifically, it uses a blockstate palette when saving chunks to NBT, and uses an int biome array rather than a byte biome array. There should be very few incompatibilities with other mods, but in case you find one, please report it to the issue tracker.
Unlike NotEnoughIDs, removing a mod from your modpack is supported, and won‘t cause corruption of the worlds created with that mod.
Extremely important: Removing Roughly Enough IDs will break your world!
Note: Tools such as World Painter will likely not work with REID worlds should they attempt to alter biomes.
Currently supporting:
- (since 2.2.0) Compatibility with Biome Staff, Kathairis, Scape and Run: Parasites, WorldEdit, Wyrms of Nyrus
- (since 2.0.8) Compatibility with CubicChunks (1.12.2-0.0.1271.0). REID now requires MixinBooter.
- (since 2.0.6) Partial compatibility with Astral Sorcery. Rewrites MixinEnchantmentHelper to avoid using @Overwrites to offer better compatibility with other coremods.
- (since 2.0.5) Compatibility with worlds created with NotEnoughIDs. Worlds will be converted and NotEnoughIDs is no longer required.
- (since 2.0.3) Compatibility with Realistic Terrain Generation Unofficial.
- (since 2.0.2) Compatibility with CubicChunks (1.12.2-0.0.1208.0). Allowing you to have both infinitely tall worlds, & infinitely large Item, block & biome IDs!
- (since 2.0.0) Compatibility with certain builds of The Twilight Forest.
Roughly Enough IDs should work perfectly fine in place of JustEnoughIDs. However, due to the nature of it being a fork, issues that are not present in JEID might occur in REID.
Available Versions
How to Install Roughly Enough IDs on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.12.2).
Install Mod
Open the mod browser in the dashboard and search for "Roughly Enough IDs". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.12.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Roughly Enough IDs server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.12.2). You can switch loaders with one click in the panel.
Is Roughly Enough IDs compatible with forge?
Roughly Enough IDs officially supports forge for Minecraft 1.12.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Roughly Enough IDs – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Roughly Enough IDs consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Rent Modded Server
Install Roughly Enough IDs with just one click on your server.