
Repair Reimagined
A comprehensive minecraft mod that tried to overhaul repairing to make the game much harder and more balanced.
About this Mod
Most features are inspired by orlouge's Enchant & Repair. However, the original mod is way too harsh and doesn't seem to be too rewarding.
- Almost every feature can be changed in the config
- Mending no longer heal item durability by default with xp (can be disabled)
- You can only repair tools or items one by one, multiple ingots cannot be consumed during one repair like in vanilla.
🔨 Repair Changes (least priority)
Without Mending (Repair material consumption):
- Base (< Level 20): 87.5%
- Level 20+: 70.0%
- Level 30+: 64.5%
- Level 50+: 48.3%
- Level 75+: 32.5%
With Mending (Repair material consumption):
- Base (< Level 20): 40.0%
- Level 20+: 30.0%
- Level 30+: 20.0%
- Level 50+: 10.0%
- Level 75+: 4.0%
⚒️ Durability Halving (Chance to Fail Repair, second highest priority):
Without Mending:
- Base (< Level 30): 12.5%
- Level 30+: 8.5%
- Level 50+: 6.5%
With Mending:
- Base (< Level 30): 7.5%
- Level 30+: 5.5%
- Level 50+:
❤️🩹 Full Repair (Highest Priority)
- Chance to Trigger Full Repair (Based on Unbreaking Level):
- Base (No Unbreaking): 10.0%
- Unbreaking I: 12.0%
- Unbreaking II: 15.0%
- Unbreaking III: 19.0%
- Material Consumption if Successful:
- Chance to Consume Material: 35.0%
📔 Enchantment Degradation (Chance to Lose Level)
This is calculated independently and can happen even during a Full Repair. Only one enchantment level is lost per repair attempt.
Base Loss Chance (Before Player Level Mitigation):Items without Mending: 35% chance to lose a level.
Items with Mending: 20% chance to lose a level.
Enchantment Loss (Player Level):
The percentages below represent the chance to PREVENT the loss with levels.
- Without Mending:
- Level 20+: 25%
- Level 30+: 18%
- Level 50+: 12%
With Mending:
- Level 20+: 15%
- Level 30+: 10%
- Level 50+: 6%
- Level 75+: 3%
Exclusions:
Treasure enchantments are excluded by default.
Custom enchantment IDs can be excluded via the config file.
Available Versions
How to Install Repair Reimagined on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Repair Reimagined". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Repair Reimagined server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Repair Reimagined compatible with fabric?
Repair Reimagined officially supports fabric for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Repair Reimagined – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Repair Reimagined consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Repair Reimagined with just one click on your server.