
Replication Extended Registry
Integrates various mods with Replication.
About this Mod
Replication Extended Registry – Data & scripting
This mod ships built-in matter value recipes (Replication) for many mods and provides an external scripting system to register or override matter values without editing the mod.
Built-in matter values (datapack)
Under data/rep_ext_reg/recipe/matter_values/items/ the mod includes matter value definitions grouped by mod. These are standard Replication replication:matter_value recipes and are loaded with the game.
Mods included
- Actually Additions
- Advanced AE
- Applied Energistics
- Applied Flux
- Applied Mekanistics
- Aquaculture
- Ars Nouveau
- Bumblezone
- Cataclysm
- Corail Tombstone
- Create
- Deeper Darker
- Draconic Evolution
- Ender IO
- Evilcraft
- Extended AE2
- Hostile Network
- Ice and Fire
- Immersive Engineering
- Industrial Foregoing
- Just Dire Things
- Mahoutsukai
- Megacells
- Mekanism
- Mekanism Generator
- MIFA
- Oritech
- Pneumaticcraft
- Powah
- Productive Bees
- Reliquary
- Roots Classic
- Sophisticated Backpack
- Supplementaries
- Synergy
- XNet
- Xycraft
(Folder names under matter_values/items/ use snake_case (e.g. ars_nouveau, deeper_darker).)
Scripting system (external scripts)
Besides the built-in data, rep_ext_reg can load register scripts from a configurable folder. Those scripts are JSON files that assign matter values to items (or item tags) and are applied after Replication’s calculation, so you can add or override values without changing the mod or the datapack.
- Path: Set in mod config → dev → externalScriptsPath. Default:
kubejs/external_scripts/rep_ext_reg. - Format: Each JSON file must have
"type": "rep_ext_reg", optional"aggressive"(override existing values), and an"entries"array. Each entry has:res: list of item IDs ("minecraft:tnt") and/or tags with#("#c:ingots/lead"). Multiple IDs in one entry share the same matter definition.mat: list of matter type → amount, e.g.[{"replication:earth": 10}].
- When: Scripts are loaded on server start and on
/reload; values are injected once Replication has finished its matter calculation.
When the scripts folder is created (or when the mod runs), it auto-generates a README in that folder with the full format description and examples. Create the folder, run the game once, and use the generated README.md there as reference.
Available Versions
How to Install Replication Extended Registry on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Replication Extended Registry". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Replication Extended Registry server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Replication Extended Registry compatible with neoforge?
Replication Extended Registry officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Replication Extended Registry – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Replication Extended Registry consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Replication Extended Registry with just one click on your server.