ResourcesTrees

ResourcesTrees

Resources Trees provide you a new way to generate resources such as iron, gold, and diamond.

by
14.7K Downloads
fabricforgeneoforgeeconomygame-mechanics
Rent Server with this Mod

Screenshots

Crafting with Fragment
Tree simulator
Sapling crafting

About this Mod

🌳 ResourcesTrees

Grow your resources — no mining required.

ResourcesTrees adds resource-producing trees to Minecraft. Plant specialized saplings, tend your farm, and harvest valuable materials — from iron and diamonds to mob drops, essences, and more. Every combination of a resource type and a tree shape generates its own unique sapling, leaves, and leaf fragments.

⚡ Features

  • 🌱 47+ Resource Types — Iron, diamond, netherite, coal, gold, sculk, mob essences, dyes, and many more.
  • 🌲 8 Tree Shapes — Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Cherry, and Pale Oak. Each resource type grows as every tree shape.
  • 🛠 Fully Config-Driven — Add your own custom resource types and tree types by dropping JSON files into the config folder. No datapacks or coding required.
  • 🪓 Tree Simulator — Automate resource production without planting trees in the world. Insert a sapling and an axe, and let it run.
  • 🧩 Plugin API — Mod developers can register custom resource types and tree types in code via the IResourcesTreesPlugin interface.
  • 🌍 Seamless Integration — Works in vanilla survival, modpacks, and skyblock-style worlds.

📖 How It Works

  1. Craft a resource sapling — surround a vanilla sapling with the resource material in a + pattern at a crafting table.
  2. Plant it on grass or dirt, just like a normal sapling.
  3. Let it grow — it uses the vanilla tree structure for its tree type.
  4. Break the leaves to collect Leaf Fragments and occasionally a new sapling.
  5. Craft leaf fragments back into raw resources using shaped recipes.
  6. (Optional) Use the Tree Simulator to automate the whole process with no trees needed.

🪓 Tree Simulator

The Tree Simulator block automates resource production. Place a resource sapling in the input slot and an axe in the axe slot — it will produce resources on a timer. The axe type determines the speed multiplier:

Axe Speed Multiplier
Wooden
Stone
Iron
Diamond
Netherite
Golden

Axe speed values are fully configurable in config/resourcestrees/axe.json.

🧩 For Modpack Makers — Custom Types

Drop JSON files into your config folder to register new resource types or tree types — no code required.

config/resourcestrees/resources_type/ruby.json

{
  "name": "ruby",
  "material": "minecraft:redstone",
  "color": -3342336,
  "saplingDropChance": 0.1,
  "leafDropChance": 0.2,
  "treeSimulatorTicks": 1400
}

config/resourcestrees/tree_type/oak.json

{
  "name": "oak",
  "treeGrowerName": "oak",
  "saplingTexture": "minecraft:block/oak_sapling",
  "leavesTexture": "minecraft:block/oak_leaves",
  "originalSapling": "minecraft:oak_sapling",
  "originalLeaves": "minecraft:oak_leaves",
  "log": "minecraft:oak_log"
}

🔧 For Mod Developers — Plugin API

Implement IResourcesTreesPlugin and register it via ServiceLoader to add resource types and tree types in code.

public class MyPlugin implements IResourcesTreesPlugin {
    @Override
    public void registerResourcesType(IResourcesTypeRegistry registry) {
        registry.register(new ResourcesType.Builder("ruby", Items.REDSTONE, 0xFFCC0000)
                .saplingDropChance(0.1f)
                .leafDropChance(0.2f)
                .treeSimulatorTicks(1400));
    }
}

⚠️ The Plugin API is experimental. Use config files for stability.

🔗 Links

Available Versions

resourcestrees-26.1.2.201+26.1.2-fabricrelease
MC 26.1.2fabric
June 1, 2026
resourcestrees-26.1.2.201+26.1.2-neoforgerelease
MC 26.1.2neoforge
June 1, 2026
resourcestrees-26.1.2.200+26.1.2-fabricrelease
MC 26.1.2fabric
May 30, 2026
resourcestrees-26.1.2.200+26.1.2-neoforgerelease
MC 26.1.2neoforge
May 30, 2026
Resources Trees - Fabric 1.7.0+mc1.21.1-fabricrelease
MC 1.21.1fabric
April 21, 2026

How to Install ResourcesTrees on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "ResourcesTrees". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabricforgeneoforge

Minecraft Versions

26.1.2, 26.1.1, 26.1 (+8 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

ResourcesTrees server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is ResourcesTrees compatible with fabric and forge and neoforge?

ResourcesTrees officially supports fabric, forge, neoforge for Minecraft 26.1.2, 26.1.1, 26.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with ResourcesTrees – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ResourcesTrees consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install ResourcesTrees with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

26.1.226.1.126.126.1-snapshot-726.1-snapshot-426.1-snapshot-31.21.111.21.101.21.91.21.1+1 more