ReSync (sync mod fork fix)

ReSync (sync mod fork fix)

One mind. Many bodies. - Fix of a forge port of a Fabric 1.20.1 port of Sync mod by iChun on 1.12.2

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forge
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About this Mod

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Sync (Forge)

Sync (Forge) is an unofficial reimplementation of the Sync mod, that was originally developed by iChun.

This particular fork is different because it works more stable with curios, and other mods like Zoe Isn't Cyberpunk, or any other mods that change player in more ways than just inventory or NBT. This mod will get deprecated when Sync (Forge) updates and officially fixes curios, and other incompatibilities.

As for the brief description of the mod, I think the original one says it all:

This mod provides clones, or as we like to call it, "shells". These shells are basically new individuals, with their own inventory, experience level, and even gamemode. However, they lack a mind that would control them. That's where the player comes in. Each shell is biometrically tied to the player whose sample was used to create it, and allows the player to "sync" their mind with it, essentially creating multiple player instances.

Crafting recipes

Sync Core:

Sync Core: Daylight Detector + Lapis Block + Daylight Detector + Quartz + Ender Pearl + Quartz + Emerald + Redstone Block + Emerald

Shell Constructor:

Shell Constructor: Gray Concrete + Sync Core + Gray Concrete + Glass Pane + Glass Pane + Glass Pane + Gray Concrete + Redstone + Gray Concrete

Shell Storage:

Shell Storage: Gray Concrete + Sync Core + Gray Concrete + Glass Pane + Iron Block + Glass Pane + Gray Concrete + Heavy Weighted Pressure Plate + Gray Concrete

Treadmill:

Treadmill: Air + Air + Daylight Detector + Gray Carpet + Gray Carpet + Iron Bars + Gray Concrete + Gray Concrete + Redstone


How to play

  • You need to craft a shell constructor and place it down.
  • Then you need to provide it with a sample - just right-click the thing. ⚠️WARNING: this action will kill you! In order to create a shell with full health, the constructor must absorb 20HP (40 for Hardcore players). If you don't want to die, you can eat a golden apple to increase your maximum health, or you can hold a totem of undying during the process (which is the only option for Hardcore players).
  • The shell constructor needs power to work, so put a treadmill next to it (it should touch any side of any part of the shell constructor) and lure a pig or a wolf to its center to start generating piggawatts. You should end up with something like this: Example of working shell constructor P.S. - You don't really need a comparator, it's here just to demonstrate that you can determine progress of the shell construction process via strength of the comparator output.
  • Once your new shell is constructed, you need to craft a shell storage and place it down.
  • Supply it with redstone power.
  • Once doors of the shell storage are open, you can walk into it.
  • You'll see a radial menu that displays your shells: Menu example
  • Select the shell you want to transfer your mind into, and enjoy the process!

Notes

  • You can color-code shells stored in shell storages. Just right-click a shell storage with dye.

  • Syncing works cross dimensional, and should support custom dimensions.

  • If you die while using a shell, you'll be immediately synced with your original body (if you still have one; otherwise your mind will be transferred to a random shell).

  • Death of a shell doesn't increase your death counter.

  • Shell can be equipped (or unequipped) with armor, tools, etc. via hoppers connected to a corresponding shell container.

  • Shell storage should be constantly supplied with power in order to keep stored shell alive.

    • Shell storage can be powered by redstone, if the shellStorageAcceptsRedstone option is set to true.
    • Shell storage can be powered by any valid energy source (e.g., treadmills, machinery from popular tech mods, etc.).
  • It's possible to measure a shell container's state with a comparator.

    • You can determine progress of the shell construction process via strength of the comparator output.
    • You can measure the fullness of a shell's inventory via strength of the comparator output.
    • You can change a comparator output type by right-clicking on a shell container with a wrench.
  • Shell storage and shell constructor are pretty fragile, so don't try to mine them without silk touch enchantment.

    Credits


    License

    This project is licensed under the MIT License

Available Versions

ReSync (sync mod fork fix) 0.1.2release
MC 1.20.1forge
April 13, 2026
ReSync (sync mod fork fix) 0.1.1release
MC 1.20.1forge
April 3, 2026
ReSync (sync mod fork fix) 0.1.0release
MC 1.20.1forge
March 23, 2026

How to Install ReSync (sync mod fork fix) on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "ReSync (sync mod fork fix)". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

ReSync (sync mod fork fix) server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is ReSync (sync mod fork fix) compatible with forge?

ReSync (sync mod fork fix) officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with ReSync (sync mod fork fix) – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ReSync (sync mod fork fix) consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

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Recommended RAM
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Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
MIT License
Server-side
Required

Supported Versions

1.20.1