RPG Style More Weapons

RPG Style More Weapons

Mod adds to the game a variety of weapons and armor with different abilities. Also adds magical staves and books with multiple abilities. The purpose of the mod, Add more RPG elements to the game, a varied selection of weapons and fun!

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76.0K Downloads
forgeneoforgeequipmentmagic
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Screenshots

RPG Style More Weapons Screenshot 1
RPG Style More Weapons Screenshot 2
RPG Style More Weapons Screenshot 3
RPG Style More Weapons Screenshot 4
RPG Style More Weapons Screenshot 5
RPG Style More Bosses Addon

About this Mod


To run the mod, you need to install GeckoLib and PlayerAnimator!


Attention! The mod is in beta. There may be some bugs. If you find any, we would appreciate it if you could report them on our Discord server. A lot of content will be added in the future. Unfortunately, I don't have any budget, so everything is done purely out of enthusiasm, and I would be grateful for any support.


Currently, the mod contains 3 classes (Berserker, Assassin, Paladin), 9 weapons, and 9 armor sets for each class.

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The mod adds new weapons and armor to the game. At the beginning of the game, you can choose your class to determine what armor and weapons will be available to you. Each weapon added by the mod has two abilities that are activated with [RMB] and [RMB + Shift]. Each piece of armor also has its own ability that is activated by pressing [Z] (can be changed in the controls).


Class abilities can be viewed here:

First Knife Ability

Makes several slashes, dealing damage to enemies in front of you

**

Second Knife Ability**

Summon a poisoned dagger that plunges into the ground before you and poisons everyone within range

Armor Ability

Creates smoke that blinds everyone around

Class abilities can be viewed here:

First Axe Ability

Summons forth a War Axe that strikes three times in front of you and tosses your opponent into the air at the end. The enemy hit by the strike is immobilized, but you also cannot move during the attack

Second Axe Ability

You summon a War Axe that strikes the ground in front of you, dealing damage to enemies around you. It remains in the ground for a short time, and you can press [RMB] with a battle axe in your hand to pick it up and gain a small boost to strength, speed, and resistance for a short time

Armor Ability

A powerful burst of speed for a short time, followed by an attack within a radius, after which you come to a stop. It's like a dash, useful for quickly getting right in front of an enemy or rushing into a crowd. [This is a beta feature and will most likely be reworked.]

Class abilities can be viewed here:

First Greatsword Ability

Summon a shield with 20 HP that protects you from attacks. You also gain resistance and absorption for a short time

Second Greatsword Ability

Summon Excalibur, which pierces the ground and deals damage around it. After that, a symbol appears around it for 10 seconds, which gives allies in the area resistance, regeneration, and absorption for the entire duration

Armor Ability

Creates a cross that restores HP to allies around it once


Currently, the mod is compatible with the following mods:

1. RPG Style More Bosses : Early - Adds a set of new weapons as boss drops.


Team mechanic

You can choose teams to apply positive effects, heal and not damage players on your team with abilities.

You can select and remove teams using the command: /Team_Choose_RPGSMW

**After leaving the team, you will not be able to select a another one for 5 minutes.


**


our Discord server

**Mod supported by: **


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Our plans for the future:

  • A vanilla playthrough with only this mod will not be as exciting as if there were strong enemies in it. My next nod will be one that adds new bosses to the game, compatible with this mod.

  • Transfer and improvement of all weapons and classes from the first part of the mod. The first part has more content, but is less polished. I will continue to develop this mod by adding more new classes and weapons.

  • We also plan to add team divisions so that armor abilities do not damage people on the same team and can heal people who are only on your team.

Available Versions

RPG Style More Weapons 1.0.3release
MC 1.20.1forge
January 5, 2026
RPG Style More Weapons 1.0.3release
MC 1.21.1neoforge
January 5, 2026

How to Install RPG Style More Weapons on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "RPG Style More Weapons". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.21.1, 1.20.1, 1.19.4 (+1 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

RPG Style More Weapons server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is RPG Style More Weapons compatible with forge and neoforge?

RPG Style More Weapons officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1, 1.19.4. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with RPG Style More Weapons – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if RPG Style More Weapons consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Min. 3 GB | +1 GB pro 8 Spieler
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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.11.20.11.19.41.19.2