GUI Shop by Rickiewars

GUI Shop by Rickiewars

GuiShop is a Fabric server-side mod to create and manage GUI shops in Minecraft. It comes with its own economy but also integrates seamlessly with other economy providers. GuiShop is based on the works of UnsafeDodo, adapted and extended to fit my needs.

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4.5K Downloads
fabriceconomy
Rent Server with this Mod

Screenshots

Support for multiple shops
Sell as many items you want
Support for multiple balances
Shop view supports pagination
Buy and sell one or multiple items at once
Bought items appear in your cursor

About this Mod

GUI Shop

GuiShop is a Fabric server-side mod to create and manage GUI shops in Minecraft.
It comes with its own economy but also integrates seamlessly with other economy providers.
GuiShop is based on the works of UnsafeDodo, adapted and extended to fit my needs.

Features

Support for multiple shops
Support for multiple shops

Sell as many items you want
Replace this with a description

Shop view supports pagination
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Support for multiple balances
Replace this with a description

Buy and sell one or multiple items at once
Replace this with a description

Bought items appear in your cursor
Replace this with a description

Other notable features:

  • Drag and drop any items from your inventory to the shop. If it can be sold, it will be sold.
  • Shop items support item components (enchantments, custom names, custom model data, etc.).
    • Note: Selling (inventory -> shop) items with enchantments is not supported yet.
  • Supports multiple currencies, each item can be configured to use a different currency.
  • Supports any economy mod that implements the Common Economy API.
  • Has its own built-in economy provider that can be configured with multiple currencies and accounts.
    • These currencies can be used by other mods that use the Common Economy API.
    • Has commands to manage balances (view, send, add, remove).
    • Can simulate any real-life currency by configuring prefix, suffix, decimal places and an icon.
  • Shops can be opened through commands, allowing integration with NPC mods like Taterzens.
  • The mod supports LuckPerms for permissions.

Installation

Put the .jar file in the "mods" folder

(Requires Fabric API and (optionally) a supported Economy)

Commands and permissions

All commands can be used by admins (permission level 3) or by users/groups with the specific permission

Description Command Permission
Main command, opens shop selection menu /guishop guishop.main
Create a shop /guishop create <shopName> guishop.create
Delete a shop /guishop delete <shopName> guishop.delete
Add an item in a shop /guishop additem <shopName> <itemId> <buyPrice> <sellPrice> <currency> <description> guishop.additem
Remove an item from a shop /guishop removeitem <shopName> <itemName> guishop.removeitem
Open a shop for a player /guishop open <shopName> <playerName> guishop.open
List all shops /guishop list guishop.list
List all items in a shop /guishop list <shopName> guishop.list
Force save config /guishop forcesave guishop.forcesave
Reload config file /guishop reload guishop.reload
Show balance for all currencies /guishop balance guishop.balance
Show balance for a currency /guishop balance <currency> guishop.balance
Send your money to another player /guishop balance <currency> send <playerName> <amount> guishop.balance.send
Increase a player's balance /guishop balance <currency> add <playerName> <amount> guishop.balance.add
Decrease a player's balance /guishop balance <currency> remove <playerName> <amount> guishop.balance.remove

Commands examples

Create a shop: /guishop create "Test shop""

Add item in a shop: /guishop additem "Diamond" minecraft:diamond[minecraft:enchantment_glint_override=true,minecraft:custom_name=hello] 250 100 guishop:credit "This is a Diamond\\An expensive diamond\\Shiny" (you can split each description line by using "\\")

Item components are supported in the same way as in the /give command.
You can use an item generator like mcstacker or the one from
Gamergeeks
to generate items with components like enchantments, custom names, etc.
In-game, you'll also get suggestions for item components.

The buy and sell prices are without any formatting so say you configured 2 decimal places in your config
and you want to sell an item for 1.50, you would use 150 as the sell price.

Remove item from shop: /guishop removeitem "Test shop" "Diamond"

Open a shop and show it to a specific player: /guishop open "Test shop" "Steve"

You can also add items only to be bought or sold in a shop.
Items with a buy price of -1 can only be sold and items with a sell price of -1 can only be bought.

Economy configuration

Guishop has a built-in optional economy provider that can be configured in the ./config/guishopeconomy.json file.

Economy provider configuration example

{
  "disabled": false,
  "database": {
    "type": "sqlite",
    "currency": "./config/guishop.sqlite"
  },
  "economy": {
    "currencies": {
      "credit": {
        "name": "Credits",
        "prefix": "$",
        "suffix": "",
        "decimalPlaces": 2,
        "icon": "minecraft:diamond"
      }
    },
    "accounts": {
      "account": {
        "name": "Account",
        "currency": "credit",
        "icon": "minecraft:diamond"
      }
    }
  },
  "command": {
    "disabled": false,
    "alias": ""
  }
}

Guishop configuration

You can find the main config file in ./config/guishop.json.

In economyProviders you can specify the economy provider you want to use.
This can be an external economy mod that uses the Common Economy API
or the built-in economy provider configured in guishopeconomy.json.
The object is a mapping usually mod_id:currency_id to a list of account_id's.
To use the build-in economy provider, prefix your configured currency with guishop:.

In shops you can define your shops and their items.
Both the items' names and descriptions support Simplified Text Format.
You can both use the config file and in-game commands to add items to the shop.

Just remember to:

  • reload the mod using /guishop reload after editing the config file,
  • save the in-game changes using /guishop forcesave to reflect them in the config file.
  • not to work in both the config file and in-game at the same time.
    • If the in-game changes are saved, they will overwrite any changes made to the config file.
    • If the config file is reloaded, it will overwrite any in-game changes.
    • Be careful when making large-scale changes to the config file while the server is running
      as the mod will automatically save in-game changes every 30 minutes.

JSON example

{
  "economyProviders": {
    "guishop:credit": [
      "account"
    ]
  },
  "shops": [
    {
      "shopName": "Shop number one",
      "items": [
        {
          "name": "The boat",
          "itemId": "minecraft:acacia_chest_boat",
          "description": [
            "This is a nice boat",
            "Very beautiful"
          ],
          "buyPrice": 50,
          "sellPrice": 25,
          "currency": "guishop:credit",
          "componentChanges": {}
        },
        {
          "name": "Free BBQ Sword",
          "itemId": "minecraft:diamond_sword",
          "description": [],
          "buyPrice": 0,
          "sellPrice": -1,
          "currency": "guishop:credit",
          "components": {
            "minecraft:enchantment_glint_override": true,
            "minecraft:custom_name": "\"hello\""
          }
        },
        {
          "name": "Amethyst",
          "itemId": "minecraft:large_amethyst_bud",
          "description": [
            "<red>Such a spectacular</red>",
            "<purple>amethyst</purple>",
            "<rainbow>SHINY</rainbow>"
          ],
          "buyPrice": 200,
          "sellPrice": 100,
          "currency": "guishop:credit",
          "components": {}
        }
      ]
    },
    {
      "shopName": "A second shop",
      "items": []
    }
  ]
}

Supported Economies:

From 1.4.5 and onwards, the mod supports any (combination of) economy mod that uses the Common Economy API.
A great example is Common Bridge, which bridges multiple economy plugins to use the Common Economy API.

GuiShop also comes with its own economy provider which can be configured in the config file.
This build-in economy provider can be configured with multiple currencies and accounts.
(The multi-account per currency functionality has not been properly implemented yet.)

Available Versions

2.0.0+1.21.11release
MC 1.21.11fabric
December 29, 2025
2.0.0+1.21.9release
MC 1.21.9, 1.21.10fabric
December 29, 2025
2.0.0+1.21.6release
MC 1.21.6, 1.21.7, 1.21.8fabric
December 29, 2025
2.0.0+1.21.5release
MC 1.21.5fabric
December 28, 2025
1.4.10+1.21.4release
MC 1.21.4fabric
May 18, 2025

How to Install GUI Shop by Rickiewars on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "GUI Shop by Rickiewars". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+7 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

GUI Shop by Rickiewars server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is GUI Shop by Rickiewars compatible with fabric?

GUI Shop by Rickiewars officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with GUI Shop by Rickiewars – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if GUI Shop by Rickiewars consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

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Recommended RAM
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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.21.21