
Salvation archives: Lobotomy REMAKE
A remake of the mod that adds a lot of different sounds. Screen effects, events, entities, and... the lobotomy itself
Screenshots




About this Mod
YOUR NUMBER IS 109
About the Mod
This project is a full remake created from the ground up and is not a reupload of the original work. The remake focuses on rebuilding core systems, improving stability, optimizing performance, and expanding the original concept with additional mechanics and environmental events.
The player takes the role of a lobotomized patient attempting to live a normal life in an altered and unstable reality. Strange occurrences begin to appear over time — unexplained sounds, visual disturbances, and unexpected physical or psychological effects that make the world feel increasingly unreliable.
Features
- Random atmospheric sound events that occur during gameplay
- Psychological visual anomalies, including sudden images and environmental disturbances
- Random temporary status effects that influence player perception
- Improved optimization and stability compared to the original project
- Rebuilt systems and mechanics implemented entirely from scratch
The remake was developed to address performance issues, incompatibilities, and unfinished features present in earlier versions of the concept. By rebuilding the project from the ground up, the mod aims to provide a smoother, more polished, and technically stable horror experience while preserving the core psychological atmosphere that inspired it.
Available Versions
How to Install Salvation archives: Lobotomy REMAKE on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Salvation archives: Lobotomy REMAKE". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Salvation archives: Lobotomy REMAKE server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Salvation archives: Lobotomy REMAKE compatible with forge?
Salvation archives: Lobotomy REMAKE officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Salvation archives: Lobotomy REMAKE – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Salvation archives: Lobotomy REMAKE consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Salvation archives: Lobotomy REMAKE with just one click on your server.