
ScalingMobs
Adjusts the stats of bosses and mobs, multiplied by the number of players on the server.
Screenshots


About this Mod
📈 Scaling Mobs
This mod allows you to apply changes to bosses as well as regular mobs, depending on how many players are nearby. You can apply these changes to bosses, regular mobs, mod-specific mobs, and more.
✨ Features
- Dynamic Scaling – Boss health, damage, and armor increase with more nearby players
- Configurable Boss List – Define which mobs should be treated as bosses
- Math-Based Scaling – Scales using √(nearbyPlayers) for balanced difficulty progression
📥 Dependencies
- Cloth Config API – Required for GUI configuration (client-side only)
🎮 Supported Bosses (Default)
The mod comes with pre-configured bosses from popular mods:
| Mod | Bosses |
|---|---|
| Vanilla | Warden, Ender Dragon, Wither, Elder Guardian |
| Minecells | Concierge, Conjunctivius |
| Twilight Forest | Naga, Lich, Alpha Yeti, Ur-Ghast, Hydra, Minoshroom, Snow Queen |
| Alex's Mobs | Void Worm |
| Alex's Caves | Luxtructosaurus |
| Aquamirae | Captain Cornelia |
| Cataclysm | Maledictus, Ignis, Leviathan, Netherite Monstrosity, Harbinger, Ender Guardian, Ancient Remnant |
| Mowzie's Mobs | Ferrous Wroughtnaut, Frostmaw, Sculptor, Umvuthi |
| Iron's Spells & Spellbooks | Dead King |
📊 How Scaling Works
Changes to mobs/bosses only take effect if they were spawned within a 100-block radius of the required number of players
When a boss spawns or when players approach an existing boss:
Health = Base Health × √(Nearby Players)
Damage = Base Damage × √(Nearby Players)
Armor =
- If base armor > 0: Base Armor × √(Nearby Players)
- If base armor = 0: 5 + √(Nearby Players)
| Players | Scaling Multiplier |
|---|---|
| 1 | 1× |
| 4 | 2× |
| 9 | 3× |
| 16 | 4× |
| 25 | 5× |
Available Versions
How to Install ScalingMobs on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "ScalingMobs". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
ScalingMobs server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is ScalingMobs compatible with forge and neoforge?
ScalingMobs officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with ScalingMobs – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ScalingMobs consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Rent Modded Server
Install ScalingMobs with just one click on your server.