
Succession
What if the world remembered what you did to it?
Screenshots

About this Mod
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Succession
Succession is an ecological memory mod for Minecraft. The world tracks how players interact with each region and responds with cascading environmental consequences. Here is a comprehensive list of all features, tracked actions, effects, and commands:
Region Health System
- Each region has a persistent health score (-100 to +100).
- Health is affected by player actions and world events.
- Health is saved per region and loaded with the world.
- Health tiers: Thriving, Healthy, Neutral, Degraded, Ruined.
- Health tier determines environmental consequences.
- Health recovery system (natural and accelerated catch-up).
- Cooldown after destructive actions before recovery resumes.
- Non-natural block placement tracked; penalty after 50 blocks.
- Player visit, evaluation, and destructive action timestamps tracked.
Tracked Actions (Event-based)
- Block Breaking:
- Breaking natural logs/leaves: -0.5
- Mining stone/deepslate/ores: -0.2
- Harvesting mature crops: +0.5
- Breaking player-grown tree logs: +2 (sustainable forestry bonus)
- Mob Kills:
- Killing passive farm animals: -2
- Killing hostile mobs: +1
- Sleeping:
- Sleeping through the night: +2 to all regions in a 7x7 area
- Composting:
- Successful composting: +1
- Water Placement:
- Placing water in arid biomes: +1
- Tilling Soil:
- Using a hoe to create farmland: +0.3
Tracked Actions (Mixin-based)
- Block Placement:
- Sapling placement: tracked for tree growth bonus
- Natural block placement: +0.2
- Non-natural block placement: -0.1 per block above 50
- Beehive/bee nest placement: tracked for bee bonus
- Seed planting: +0.3
- Crop Growth:
- Thriving: +25% growth speed
- Healthy: +10% growth speed
- Degraded: -25% growth speed
- Ruined: crops do not grow
- Sapling Growth:
- Player-planted sapling grows into a tree: +3
- All connected logs recorded for the sustainable harvest bonus
- Animal Breeding/Feeding:
- Feeding: +0.5
- Breeding: +3
- Fishing:
- Catching loot (fish/treasure/junk): +0.5
- Zombie Villager Curing:
- Curing: +10
- Mob Spawning:
- Degraded/Ruined: passive mob spawns cancelled
Environmental Consequences by Tier
- Thriving (+50 to +100):
- Passive mob boost
- Flowers/mushrooms spawn on grass
- Faster crop growth
- Green particles
- Healthy (+20 to +49):
- Slight crop growth boost
- Normal spawns
- Neutral (-19 to +19):
- Vanilla behavior
- Degraded (-20 to -49):
- Reduced passive mobs
- More hostile mobs spawn
- Slower crops
- Grass decay (grass→dirt)
- Ruined (-50 to -100):
- No passive mobs
- Doubled hostile mob spawn
- No crop growth
- Terrain decay (grass→dirt→coarse dirt)
- Cave-ins
Positive Effects
- Sustainable forestry (+2 for harvesting player-grown logs)
- Tree planting (+3 for player-planted sapling growth)
- Beehive bonus (score for active beehives during daytime)
- Composting, water placement, tilling, and sleeping all improve health
- Killing hostiles, breeding animals, fishing, and curing zombie villagers
- Natural recovery toward neutral if undisturbed
Negative Effects
- Breaking natural logs/leaves, mining, killing passive animals
- Excessive non-natural block placement (>50)
- Hostile mob spawns, terrain decay, crop failure, cave-ins in negative tiers
- Cooldown after destructive actions blocks recovery
Commands
/succession— Print the current region's health score and tier/succession bossbar— Toggle live bossbar showing region health/succession set <value>— Force-set health score of current region/succession debug— Toggle debug logging to server console
Persistent Data
- Health scores, tiers, block counts, timestamps per region
- Player-planted saplings, player-grown logs, player-placed beehives
- Bossbar and debug mode toggles per world
Client Effects
- Region tier packets sent to client for visual/audio feedback
- Particle and sound effects based on region tier
Available Versions
How to Install Succession on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Succession". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+9 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Succession server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Succession compatible with fabric and forge and neoforge and quilt?
Succession officially supports fabric, forge, neoforge, quilt for Minecraft 1.21.11, 1.21.10, 1.21.9. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Succession – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Succession consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Succession with just one click on your server.