
Star Worm Equestrian Mod
Upgrading everything Minecraft Equestrian
About this Mod

We are Star Worm Equestrian Mod (SWEM)!
Upgrading everything Minecraft Equestrian. Model, tack, animations, armor, decor. All of it and soon to be more!
For details, suggestions, and questions - check the spoilers down below or visit our wiki/discord!
Bugs must be reported to our Github.
--------- THIS MOD REQUIRES GECKOLIB 3.0.100+ & PLAYERANIMATOR 0.3.5+1.16.5 ---------
Current Version: 1.16.5, Phase One [FORGE]


Our ★ additions to the game:
✮ Custom model and animations
✮ Separate gaits!
✮ Training and bonding
✮ Colored variants and full sets of functional English, Western and Adventure Tack!
✧ Bridles, Saddles, Girths, Blankets, Leg Wraps, Earnets, Breastcollars! Complete with Saddle, Bridle, and Armor Racks.
✮ Pasture Blankets and Armored Pasture Blankets in 16 colors!
✮ 112 Coats in game!
✧ From bays to grays to splashes and more... and secrets?
✮ Functional armor with wings + extra cosmetic horse armors. (Flight not yet implemented)
✮ Foals
✮ Food and Water Systems!
✧ Functional feeders, buckets and troughs
✮ Stall Doors
✮ And more...




Here is a showcase of some (not all) of our custom animated horse model and player!
Walk

Trot

Canter

Gallop

One of our 5 levels of jump!



A trailer for our recreation of Spirit: Stallion of Cimarron, by Redzeal. Coming soon to our official youtube!
Check out Peachy's '10 reasons why I love SWEM' video! It showcases our in-game items, tack, and jumps + how to use them!
An episode of Redzeal's SWEM based RRP series!
Brooke's short and sweet guide on looking after your SWEM ponies <3


Pull requests are welcome. For significant changes, please open an issue first to discuss what you would like to change.
Click the icon for SWE/M's github!


Q: Will you stay in 1.16.5? Will you backport to 1.12 or update to 1.18+?
A: We are currently in 1.16.5 but will soon move onto working on 1.18 and potentially any other future updates. However, we will not be backporting to 1.12 due to a series of development related conflicts and factors.
Q: Will there be a server for the mod?
A: Yes, we are and will be working on an official server and modpack. To hear updates on this, make sure to join or discord linked below or keep up to date on our progress through our website.
Q: Please can I have a custom coat?
A: We will be working on opening commissions for custom coats ingame. These costs have not been finalised, join our discord to hear more.
Q: I have a suggestion for the mod! Where may I contact you?
A: In our discord, we have a channel dedicated to our suggestions. There you may also search for previous suggestions and our plans to instate said suggestions.
Q: What are the phases and what are we on?
A: Phase One is our Adventure Release. Focused on upgrading everything horse for survival mode. Horse model, coats, animations, skill levelling, stable care, training equipment, horse armor, and equestrian decor.
Phase Two is our English/Western Release. Focussed on fluffing equestrian servers with all those pleasantries and upgrades. More saddles, more tack, more horse models, more animations, more decorations, more coats, breeding and genetics, illnesses, and options.
Phase Three is our Alight Release. Did anyone say magic? The biggest and last release will be completely based on adventure. A prebuild dimension with lore, layers of exploration, new blocks, new mobs and mythical equines, and new things to discover.
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Q: How may I donate?
A: Donations to support development and the team can be made through our Ko-fi or to the owner's PayPal . More information on these and their purposes/perks can be found in our discord's how-to-help channel <3
Q: How do I download mods? What are this mod's dependencies?
A: Please use Google or Youtube to find out how to download forge and mods. This mod requires geckolib and playeranimator.



Credits:
Owner and Production Lead || AlaharranHonor
Dev || Legenden (Primary)
Resources and Textures || SWE/M Texture and Model Art Team
See website for full credits list.
Rights:
Under SWE/M || All Rights Reserved
Code || If you'd like help with your code or would like to help SWE/M, please contact us! We are closed to public but still want to help other programmers!
Modpacks and Videos:
Can I use this in my modpack(s)? || Yes! No credit is required but please contact us so we can play too!
Can I make a video using SWEM? || Yes! Let us know so we can report it for our community to see!
-----> Don't forget that Star Worm Lighting Mod and Star Worm Decor Mod are built to go with the SWEM mod!

Stay up-to-date on our socials!


Available Versions
How to Install Star Worm Equestrian Mod on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.18.2).
Install Mod
Open the mod browser in the dashboard and search for "Star Worm Equestrian Mod". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.18.2, 1.16.5
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Star Worm Equestrian Mod server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.18.2). You can switch loaders with one click in the panel.
Is Star Worm Equestrian Mod compatible with forge?
Star Worm Equestrian Mod officially supports forge for Minecraft 1.18.2, 1.16.5. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Star Worm Equestrian Mod – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Star Worm Equestrian Mod consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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