
SyncBridge
Synchronizes required mods and client resources directly from the server.
About this Mod
ModSync is a Forge 1.20.1 mod that lets a Minecraft server distribute required mods and client-side content to connecting players while the server is already running.
Instead of sending players a separate modpack link and asking them to reinstall everything by hand, ModSync compares the client against the server manifest, downloads the missing files, removes outdated managed files, and guides the player through restart steps only when a restart is actually required.
Features
- Synchronizes server-required mods from the active server mods folder.
- Distributes client-side content such as resource packs, shader packs, configs, and optional client files from a dedicated sync repository.
- Verifies downloaded files with SHA-256 hashes.
- Cleans up obsolete managed files without blindly deleting locally replaced content.
- Supports pre-join synchronization and post-login handshake validation.
- Works with either direct embedded HTTP delivery or a reverse proxy setup.
Designed For Real Servers
ModSync is aimed at private servers, curated communities, and modded environments where the server owner wants tighter control over what clients actually run.
Recent stability work includes:
- safer handling for large or slow remote file hosts
- fallback when a manifest still points to an unreachable public download base URL
- more reliable dedicated-server handshake behavior after pre-join sync
- staged self-update support for the client ModSync jar
- stricter packet and manifest validation to avoid malformed sync states
Supported Content Layout
Server mods are synchronized directly from the server mods directory.
Additional client-side content can be synchronized from a dedicated sync repository, for example:
- resourcepacks
- shaderpacks
- configs
- optional_client
Requirements
- Minecraft 1.20.1
- Forge 47.4.18 or newer
- Java 17
Notes
- ModSync is not a generic CurseForge modpack installer. It is a server-driven synchronization layer for Forge servers.
- The project focuses on controlled synchronization, safe cleanup behavior, and practical deployment on live servers.
- Source repository and release history are maintained by the project owner.
Available Versions
How to Install SyncBridge on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.6).
Install Mod
Open the mod browser in the dashboard and search for "SyncBridge". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.6, 1.20.5, 1.20.4 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
SyncBridge server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.6). You can switch loaders with one click in the panel.
Is SyncBridge compatible with forge?
SyncBridge officially supports forge for Minecraft 1.20.6, 1.20.5, 1.20.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with SyncBridge – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if SyncBridge consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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