TaCZ: Special Forces

TaCZ: Special Forces

An addon for Timeless and Classics Zero

by
24.3K Downloads
forgeadventureequipmentmobs
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Screenshots

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About this Mod

TaCZ: Special Forces

An addon for Timeless and Classics Guns Zero

Adds SWAT agents that will confront the player in various ways depending on the player's actions.

WARNING

TaCZ:SF is still early in development, bugs (ranging from minor to major) are expected, but I do play-test the mod before releasing to minimize their amount.
Some features such as different behaviours of agents and different tactics employed during missions are not implemented yet. Most of what is written below is a vision of the finished mod.
As of right now the difference between specialties is their starting gear; difference between missions is specialties and their numbers participating in them.

Specialties

  • Commander (Summons the squad. Equipped with an assault rifle and a pistol)
  • Assaulter (Regular dude. Equipped with an assault rifle and a pistol)
  • Grenadier (Wields explosives. Equipped with an explosion causing gun and a shotgun)
  • Bulldozer (Slow and healthy. Equipped with a machinegun and a pistol)
  • Engineer (Can interact with redstone, mines and traps. Equipped with a shotgun and a pistol)
  • Sniper (Very accurate. Equipped with a sniper rifle and a smg)
  • Medic (Heals others. Equipped with a smg and a pistol)
  • Scout (Moves fast and jumps high. Equipped with a shotgun and a pistol)
  • Spy (Can disguise as other mobs (players if in multiplayer). Equipped with a smg and a pistol)

Missions

  • Scouting (Observe player's actions to decide what mission should be started next)
  • Rescue (Rescue entities observed during Scouting)
  • Raid (Take blocks and items from containers observed during Scouting)
  • Siege (Build defensive positions around the player's base and kill on sight)
  • Arrest (Target player's respawn point)
  • Sabotage (Destroy redstone contraptions, rails, place mines etc.)

Customizability

Configs

Most aspects of the mod is configurable through taczsf-common.toml config file located in the usual config folder.

Loot Tables

All guns are packed with their respective ammo into a single loottable (located in data/taczsf/loot_tables/guns).
They are then split into 7 loottables by gun type (located in data/taczsf/loot_tables/gun_types).
Each agent has a loottable (located in data/taczsf/loot_tanles/spawn_inv) which consists of 2 rolls from gun_types. Additionally, to that they get some rolls from heal_potion and food loottables.
Each branch of this loottable tree can be modified with a Datapack.
Sadly it is impossible to add-on to a loottable without overriding it. TaCZ:SF implements a simple GlobalLootModifier as a workaround. Example usage can be found in data/taczsf/loot_modifiers/example_add_items.json. Don't forget to add your loot modifier in data/forge/loot_modifiers/global_loot_modifiers.json!

TODO

  • Implement different goals and behaviours for agents depending on their specialty
  • Implement different tactics for agents depending on their mission

Available Versions

TaCZ: Special Forces 1.20.1-1.1.1release
MC 1.20.1forge
October 19, 2025
TaCZ: Special Forces 1.20.1-1.1.0release
MC 1.20.1forge
September 13, 2025
TaCZ: Special Forces 1.20.1-1.0.0release
MC 1.20.1forge
April 12, 2025

How to Install TaCZ: Special Forces on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "TaCZ: Special Forces". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

TaCZ: Special Forces server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is TaCZ: Special Forces compatible with forge?

TaCZ: Special Forces officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with TaCZ: Special Forces – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if TaCZ: Special Forces consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install TaCZ: Special Forces with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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Details

License
GNU General Public License v3.0 only
Server-side
Required

Supported Versions

1.20.1