
Dynamic TFC Structures
Dynamic TFC Structures will let you adapt any minecraft structure to TerraFirmaCraft
Screenshots






About this Mod
Dynamic TFC Structures
Did you ever dream to fill your TerraFirmaCraft world with authentic structures? Dynamic TFC Structures will bring
them to your world!
Dynamic TFC Structures can activate any world-gen structure and replace their blocks with TerraFirmaCraft analogues like
it was built specially for TFC.
The mod is also fully configurable, you may find configuration files in config/tfc_structures folder. By default,
only vanilla structures are activated, but you can activate any other modded structure.
Disclaimer
Be aware that Dynamic TFC Structures is currently in BETA, so it contains bugs and there are things to do.
Configurations
Dynamic TFC Structures has 3 main configuration files:
- common-config.toml
allowedDimensions - list of dimensions where structure block will be replaced with TFC blocks
biomesTagsStructuresToLogs - debug-toggle to output biomes, biome-tags and structures to logs
fallbackToTfcStructuresLoot - toggle to enable tfc_structures loot tables in case there's no lootTablesOverrideMap
in structure
mossyBlocks/strippedLogs/strippedWood/crackedBricks - special tags for replacements. All of them will be
generated to special block-tags. - worldgen_config.json
biomeTags - definitions of biome-tags that will be generated totfc_structures_datapacks/tfc_structures_main
datapack. It also contains structures that will be generated in that biome-tag.
disabledStructures - list of structures you don't want to see in your world
defaultWorldgenStructures - list of structures that exist in game, but was not added to any list above, so they will
use default generation rules. This property will update upon server loading. - structures_config.json
structures - list of replacement rules for every structure, like replacement preset, lootTablesOverrideMap, etc.
This configuration will be created(or updated) upon server loading.
Also, there's folder presets where you may find replacement presets configuration files.
Every preset has 3 properties:
- directReplacements - block-to-block map to direct replacement when structure have spawned
- randomReplacements - block-to-many-blocks map to random replacement. perBlock=false means whole structure will use
one block. - tfcWorldReplacements - block-to-type map to block replacement with TFC blocks from surroundings(like stone, wood,
soil, sand or ores)
By default, there are two presets: no-replace(empty preset) and overworld-common, but you can create another presets
by your own(don't forget to assign preset to structure in structures_config.json).
If you are annoyed by a lot of structures in one place,
you may be interested to install
also Sparse Structures mod.
TFC Structures Datapacks folder
Dynamic TFC Structures generates its own data-pack using configuration files, so it has its own directory for datapacks
- tfc_structures_datapacks/tfc_structures_main.
But you may place YOUR datapacks or KubeJS-like datapack folder(usetfc_structures_maindatapack as an example)
directly to tfc_structures_datapacks folder, and it will load upon world creation.
Don't put your files to tfc_structures_main, because it will be deleted and re-created for every resource pack
generation
Built-in data changes
You should be aware that Dynamic TFC structures override vanilla loot tables to TFC items in gameplay folder,
like Cat morning gift, Hero of the Village reward, Piglin bartering and Sniffer digging.
Known issues
- Currently, tfcWorldReplacement is not compatible with non-default TFC blocks
(eg, ArborFirmaCraft) - There are some issues with tall plant replacement
- Structures can't spawn on water(including salt and spring water)
- Other issues at Github
Available Versions
How to Install Dynamic TFC Structures on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Dynamic TFC Structures". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Dynamic TFC Structures server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Dynamic TFC Structures compatible with forge?
Dynamic TFC Structures officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Dynamic TFC Structures – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Dynamic TFC Structures consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Dynamic TFC Structures with just one click on your server.