
That's why we craft!
A 1.20.1 mod that implements Clash Royale stuff
Screenshots


About this Mod
This is a 1.20.1 mod that adds the Clash Royale cards into the game, along with a working elixir system and 1 to 1 card stats to keep most interactions equal to the game, it adds arenas from the game as structures with chests filled with cards and other stuff, also having a new command to summon the arenas easily.
Available Versions
How to Install That's why we craft! on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "That's why we craft!". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
That's why we craft! server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is That's why we craft! compatible with forge?
That's why we craft! officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with That's why we craft! – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if That's why we craft! consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install That's why we craft! with just one click on your server.