
The Forgotten
A horror mod that slowly builds tension through sounds, figures, and things appearing in your world.
About this Mod
The Forgotten
The Forgotten is a horror mod that focuses on subtlety instead of jumpscares. It uses small environmental changes, distant sounds, and figures you'll see standing in the distance watching you. The horror builds slowly over time.
The mod tracks tension for each player based on where you are and if you're alone. Being underground, in the dark, or isolated increases your tension. Higher tension means events happen more often. You'll hear footsteps behind you, blocks breaking nearby, or get chat messages from players who didn't actually type anything. Sometimes you'll see something standing far away.
There's an optional way out. Apparitions sometimes drop notes with coordinates that point to hidden pits. These pits teleport you to the Corridor Dimension, which is just endless cobblestone hallways with almost zero visibility. You need to find and press 3 trial buttons scattered throughout the corridors while dealing with aggressive apparitions. If you complete the trial, you're permanently free from all the mod's effects.
Everything is configurable. You can turn off any feature or change how often things happen. The mod is harder on solo players in caves and easier on groups or people on the surface.
Features
Apparitions
Humanoid figures that spawn far away from you (sometimes nearby), sometimes copying other players' skins. They disappear if you stare at them. In caves or the corridor dimension, some will charge at you and deal damage if you look at them too long.
Ambient Sounds
Positional audio that plays around you in caves. Stone breaking in the distance, footsteps, surface animal sounds heard from deep underground. The sounds are distorted and layered to sound wrong.
Micro Structures
Small, temporary world changes that appear when your tension is high. Examples include a torch, a crafting table, a chest with notes, or stone brick patterns. Some are simple anomalies: a vertical air seam along a chunk line, an offset ground patch, a straight ground crack, or short bedrock pillars. They roll back after a few minutes.
Tension
Tracked per player. Goes up when you're underground, in darkness, or alone. Goes down in safe lit areas or villages. Higher tension means more frequent events.
The Tormentor
Rare invisible entity that spawns in caves and slowly digs through natural stone as it moves toward you. You hear the blocks breaking, getting closer. When it reaches you, it delivers a scare and disappears.
Creepy Chat
Fake chat messages that look like they came from other players or yourself. Uses your actual name. Things like "don't look", "behind you", "it knows your bed, [your name]".
The Corridor Trial
Optional challenge dimension. Generated pits (marked by signs and notes) teleport you to endless cobblestone corridors. Find 3 trial buttons while dealing with aggressive apparitions. Complete it and you're permanently free from the mod.
Grace Period
New worlds start silent for a random amount of time (half day or full day) so you can get settled before events start.
Configuration
Everything is configurable through config files. You can toggle any feature and change all the timing and probability values.
Feature Toggles
- Enable/disable apparitions, ambient sounds, small structures, trial dimension, world silence, cave charges, behind-turn jumpscares, creepy chat, and the tormentor
Tension Tuning
- Adjust tension gain rates (underground, solitude, storms/night)
- Adjust tension decay rates (safe areas, baseline)
- Set minimum tension thresholds for structure placement
Event Scheduling
- How often the mod checks for events
- Probabilities for apparitions, ambient sounds, charges, jumpscares
- Cooldowns between events
Trial Settings
- Number of buttons required (default is 3)
- Button spawn chance per chunk
- Enable/disable the trial
Other Settings
- Audience radius (events cancel when other players are within range)
- Light level requirements for cave charges
- Underground requirements for mechanics
All config values have comments explaining what they do.
Other Notes
Multiplayer
The mod works flawlessly in singleplayer, while multiplayer is supported but may still have occasional issues.
Derivative Works
You are free to include The Forgotten in your modpacks without almost any restrictions.
If you make a video about The Forgotten, it would be greatly appreciated and help more players discover the mod.
Available Versions
How to Install The Forgotten on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "The Forgotten". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
The Forgotten server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is The Forgotten compatible with forge?
The Forgotten officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with The Forgotten – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if The Forgotten consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install The Forgotten with just one click on your server.