Tinkers' Construct

Tinkers' Construct

Tinker a little, modify all the tools, build a smeltery, then tinker a little more. The classic modular tool mod.

by
3.0M Downloads
forgeneoforgeequipmentmagictechnology
Rent Server with this Mod

Screenshots

Plate Armor
Ender Slime Geode
Tinker Station UI
Simple Smeltery
Slime Island
Automated Casting Basin

About this Mod

Logo

Requires SlimeKnights Library Mod: Mantle

Recommended to include the a recipe viewer: Just Enough Items

Support Tinkers' Construct on patreon:

Smeltery

Overview

Tinkers' Construct is a mod about putting tools together in a wide variety of ways, then modifying them until they turn into something else. The tools never disappear and can be named and changed to your heart's desire. Once you make them, they're yours forever. Many different materials can be used to make your tools.

This mod includes many related features, including:

  • Part builders, tinker stations, and modifier workstations for building and modifying your tools
  • The melter, alloyer, smeltery, and foundry for working with molten metals
  • Slime islands generating as part of the overworld, nether, and end, granting access to 4 different slime colors
  • Slimy geodes spawning deep underground
  • Cobalt ore in the nether

To get started, craft Materials and You then follow the introduction steps. For a more detailed overview, see one of the following links:

License

The mods binaries, as well as its textures and code are licensed under the MIT License.

Feel free to use the mod in any modpacks. You are allowed to use it, you do not need to ask for permission, in fact permission requests will usually be ignored. When using the mod, please use the Curse/CurseForge, Modrinth, or GitHub download and do not rehost the files.

Any modpack which uses Tinkers' Construct takes full responsibility for user support queries.

For anyone else, we only support official builds from Curse/Curseforge, Modrinth, and GitHub. No custom built jars. We also do not take bug reports for outdated builds of Minecraft.

This project currently has builds for 1.18.2+ along with 1.6.4, 1.7.10, 1.12.2, and 1.16.5. If you are using a Minecraft version other than that which has a Tinkers release, make a request on our discord and I will upload the older build.

Credits

Tinkers' Construct 3 - since 1.16

  • KnightMiner - Lead Developer
  • alexbegt - Developer
  • boni - former developer
  • mDiyo - Original author, game design input
  • RCXcrafter - Artist
  • See contributors on GitHub for a full list of contributors

Tinkers' Construct 2 - 1.8 to 1.12

  • boni - Lead Developer
  • KnightMiner - Developer
  • alexbegt - Developer/Updating
  • mDiyo - Original Author of the mod
  • Firedingo - General Task Support
  • Drullkus - Villager textures
  • Anbaric - Pattern chest and part chest model

Tinkers' Construct 1 - 1.7 and before

  • mDiyo - Lead Developer
  • boni - Developer
  • fuj1n - Landmines, Former Developer
  • progwml6 - Former Developer
  • Fudgy_Fetus - Cutlasses
  • NekoGloop - Thaumium Textures
  • Skyboy - New tool renderer
  • Zerokyuuni - Battlegear support
  • Vexatos - Translations
  • BluSunrize - Casting Channels
  • tonius11 - NEI Support
  • baddaspig - Slime Crystal graphics

Available Versions

Tinkers' Construct 3.11.2.166release
MC 1.20.1forge, neoforge
January 12, 2026
Slimeworld Part 2 for 1.20.1release
MC 1.20.1forge, neoforge
January 10, 2026
Slimeworld Update for 1.20.1release
MC 1.20.1forge, neoforge
January 5, 2026
Traveler's Update for 1.20.1release
MC 1.20.1forge, neoforge
July 16, 2025
Growth Update for 1.20.1release
MC 1.20.1forge, neoforge
June 10, 2025

How to Install Tinkers' Construct on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Tinkers' Construct". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.20.1, 1.19.2, 1.18.2 (+4 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Tinkers' Construct server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Tinkers' Construct compatible with forge and neoforge?

Tinkers' Construct officially supports forge, neoforge for Minecraft 1.20.1, 1.19.2, 1.18.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Tinkers' Construct – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Tinkers' Construct consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Tinkers' Construct with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

1.20.11.19.21.18.21.16.51.12.21.7.101.6.4