
TKVM Enemies: Dark Knight
A dark knight boss fight, and arena (Made for FalchionMC)
Screenshots



About this Mod
Dark Knight

An extremely strong bossfight that is intended for netherite gear+.
- 800 HP with armor.
- Devestating combos that can kill a full HP netherite player.
- intelligent dodging and parrying
Unholy Arena

The Unholy Arena spawns in the nether, above lava now. (As of ver. 2.1.0)
Modrinth (Should automatically download if downloaded mod via Launcher)
- Epic Fight 20.14.16
- WOM
- Epic Fight Extra
- Epic Knights (Tested on 10.11)
- Epic Knights Addon (Tested on 2.6)
Curseforge (Must download independently)
- Indestructible 20.12.0 (REQUIRED: Config -> indestructible-client.toml -> replace_health_bar = 1 -> replace_health_bar = 0 , game WILL crash if you don't do this.)
- EF : Resurrection 20.12.2hotfix
You may use this in your modpack.
This mod is intended for my modpack, FalchionMC (In development...)
Available Versions
How to Install TKVM Enemies: Dark Knight on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "TKVM Enemies: Dark Knight". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
TKVM Enemies: Dark Knight server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is TKVM Enemies: Dark Knight compatible with forge?
TKVM Enemies: Dark Knight officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with TKVM Enemies: Dark Knight – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if TKVM Enemies: Dark Knight consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install TKVM Enemies: Dark Knight with just one click on your server.