
Totem Damageable
Multi-life Totems with merging, durability, and full server control
About this Mod
Totem Damageable transforms the Totem of Undying into a durability-based item with multiple lives per totem.
Instead of disappearing after one use, a totem can save you multiple times — with full server configurability and seamless multiplayer support.
Perfect for survival servers, hardcore tweaks, and RPG-style gameplay.
❤️ Multi-Life Totems
- Totems have configurable lives (default: 3).
- Each activation consumes 1 life instead of destroying the totem.
- Final life consumes the totem like vanilla.
🔨 Anvil Merging
Combine two totems in an anvil to create a Merged Totem:
- Merged totems gain increased max lives.
- Cannot exceed the configured cap.
- Fully repaired on merge
- Toggle merging on/off via command.
📊 Visual Feedback
Actionbar shows lives remaining when a totem saves you.
- Custom durability bar reflects remaining lives.
- Tooltip displays:
- Current lives
- Max lives
- “Merged Totem” label when applicable
⚙️ Server Configuration (Persistent)
Settings are saved to:
config/totem-damageable.json
Configurable options:
- Default totem lives
- Maximum allowed lives
- Merge enabled/disabled
🛠 Admin Commands
All settings persist across restarts.
- /totemstatus Shows current settings
- /totemlives <1–100> Set default lives @
- /totemcap <1–500> Set maximum allowed lives @
- /totemmerge <true/false> Enable or disable merging @
- /totemreload Repairs all damaged totems (online players) @
all commends with @ near them are OP only
- ✔ Works in singleplayer (host always has permission)
- ✔ Works in multiplayer (requires permission level 2)
🔄 Automatic Compatibility
- Updates outdated totems when picked up or when players join.
- Repairs and syncs inventories automatically.
- Works with ender chests.
🎮 Gameplay Impact
Totem Damageable adds strategic depth:
- Decide when to merge totems vs. keep spares
- Manage durability like tools
- Balance survival difficulty with configurable limits
- Ideal for hardcore and RPG servers
🔧 Server-Side Friendly
- Designed to be lightweight and lag-free
- No offline player scanning required
- Safe inventory updates and syncing
- Config + commands allow live tuning without restarts
📦 Default Settings
{
"totemLives": 3,
"totemCap": 20,
"mergeEnabled": true
}
💡 Use Cases
- ✔ Hardcore survival tweaks
- ✔ SMP balancing
- ✔ RPG progression systems
- ✔ Donor perks (higher merge potential)
- ✔ Challenge servers
🧩 Compatibility
- Minecraft: 1.21.11
- Fabric Loader required
- Works in singleplayer & multiplayer
Available Versions
How to Install Totem Damageable on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Totem Damageable". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Totem Damageable server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Totem Damageable compatible with fabric?
Totem Damageable officially supports fabric for Minecraft 1.21.11. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Totem Damageable – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Totem Damageable consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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