VillagerFarm

VillagerFarm

A Fabric mod for Minecraft 1.21.11 that overhauls villager farming behavior.

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About this Mod

Villager Farm

A Fabric mod for Minecraft 1.21.11 that overhauls villager farming behavior.

Features

  • Decoupled from mob_griefing — villager harvest, replant, and pickup now ignore the global mob_griefing gamerule (toggle in config). Set mob_griefing=false to stop creepers/endermen damaging the world while villagers keep farming.
  • Atomic harvest + replant — when a farmer breaks a mature crop, the seedling goes back in the same tick. Yields are vanilla loot minus one seed-equivalent.
  • Five extended crops — sugar cane, nether wart, pumpkin, melon, and cocoa. Pumpkins and melons are only harvested when stem-grown (verified via blockorigin) so player-placed decorations are left alone. Sugar cane harvest leaves the bottom stalk so the column regrows. Each crop is independently toggleable.
  • Food sharing + breeding integration — pumpkin (food=4 by default), melon slice / sugar cane / cocoa beans (food=1) all count toward villager breeding readiness. Custom share path lets farmers throw any of these to neighbors as soon as they have ≥2 in a slot, so the new crops actually circulate.
  • Pickup status effects — picking up sugar cane gives Speed (configurable duration + amplifier per cane). Cocoa beans give Regeneration. A cleric picking up nether wart rolls one of the configured positive effects.
  • Farmer anti-trample — farmer-profession villagers stop wrecking their own farmland by jumping. Other entities still trample normally.
  • Wider AI scan — vanilla's farmer brain only scans ±1 around the villager. The mod adds a configurable wider scan for extended crops (default ±2). Includes a fallback that populates SECONDARY_JOB_SITE for soul-sand and jungle-log farms; without it, the brain framework would refuse to even consider the farming task.
  • WTHIT + Jade tooltip integration — hovering a villager shows their current activity (Working / Resting / Meeting / Idle / etc.) plus their inventory contents. Optional; works with either tooltip mod, or none.

Every feature has a config toggle, and every magic number is editable.

Installation

  1. Install Fabric Loader ≥ 0.19.2 and Fabric API for Minecraft 1.21.11.
  2. Download blockorigin (required runtime dep — provides the cause-tracking that makes the stem-grown pumpkin/melon detection work).
  3. Download villagerfarm-x.y.z.jar from the releases page and drop it into your mods/ folder alongside blockorigin.
  4. Optional: install WTHIT or Jade to get the villager tooltip overlay.

Configuration

On first launch the mod creates config/villagerfarm.json with sensible defaults. Edit the file and restart the game/server to apply changes. There's no hot-reload command.

The schema is a single JSON object with two top-level sections:

features — toggles

Key Default Effect
gamerule_split true When true, villager farming + pickup ignore vanilla's mob_griefing gamerule. Set false to revert to vanilla coupling.
atomic_harvest_replant true Vanilla wheat/beetroot/potato/carrot harvested + replanted in the same tick. Disable for vanilla two-step behavior.
anti_trample true Farmer-profession villagers don't trample farmland by jumping.
secondary_job_site_patcher true Forces farmers near soul-sand / jungle-log / etc. to consider the FarmerVillagerTask. Without this, vanilla brain refuses to run the task for non-farmland farms.
tooltip_integration true WTHIT/Jade villager tooltip displays activity + inventory.
extended_crops.enabled true Master switch for the five extra crops.
extended_crops.sugar_cane / nether_wart / cocoa / pumpkin / melon true Per-crop toggles, layered under the master switch.
food_sharing.enabled true Master switch for the custom low-threshold share path.
food_sharing.share_pumpkin / share_melon_slice / share_sugar_cane / share_cocoa_beans / share_nether_wart_to_cleric true Per-item share toggles. Wart is farmer→cleric only when its toggle is on.
pickup_effects.sugar_cane.enabled true Effect on sugar-cane pickup.
pickup_effects.sugar_cane.effect "minecraft:speed" Status effect identifier rolled. Any vanilla/modded effect id works.
pickup_effects.sugar_cane.ticks_per_item 200 Ticks added per cane (20t/s, so 200 = 10s).
pickup_effects.sugar_cane.amplifier 0 0 = level I, 1 = level II, etc.
pickup_effects.cocoa_beans.* true / "minecraft:regeneration" / 100 / 0 Same shape as sugar cane, 5s/bean of Regen by default.
pickup_effects.nether_wart.enabled true Random positive effect on nether-wart pickup.
pickup_effects.nether_wart.cleric_only true Only fires for cleric villagers.
pickup_effects.nether_wart.duration_ticks 600 30 seconds at 20 t/s.
pickup_effects.nether_wart.amplifier 0 Effect level.
pickup_effects.nether_wart.allowed_effects 11 entries Identifier list rolled from. Bad ids are silently dropped.

values — numeric knobs

Key Default Effect
food_values pumpkin=4, melon_slice=1, sugar_cane=1, cocoa_beans=1 Map of minecraft:item_id → food points. Items not in this map are not villager food.
search.extended_radius_xyz 2 The outer search shell for extended crops (vanilla is 1).
search.extended_harvest_distance_squared 16.0 Max squared distance the villager will harvest an extended crop from.
search.unstuck_min/max_distance_squared 1.0 / 6.25 Vanilla CropBlock targets in this squared-distance window get an unstuck-harvest so the brain doesn't lock onto unreachable wheat.
search.secondary_job_site_radius_xz / radius_y / tick_interval 4 / 2 / 40 Patcher scan dimensions and refresh interval (ticks).
sharing.min_stack_size_to_toss 2 Farmer needs at least this count in a slot to toss it to a neighbor.
sharing.max_share_distance_squared 5.0 Max squared distance between farmer and target villager for the custom share path.

The config does not validate its inputs. If you set ticks_per_item: -50 or rename enabled to enabled_lol, you get whatever fallback Gson decides — usually defaults for missing fields, weird behavior for nonsense values. Edit responsibly.

yes its made by claude

Available Versions

VillagerFarm 0.7.1alpha
MC 1.21.11fabric
May 10, 2026
VillagerFarm 0.6.0alpha
MC 1.21.11fabric
May 8, 2026

How to Install VillagerFarm on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "VillagerFarm". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.11

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

VillagerFarm server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is VillagerFarm compatible with fabric?

VillagerFarm officially supports fabric for Minecraft 1.21.11. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with VillagerFarm – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if VillagerFarm consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

1.21.11