
Villagers Catch
A server-side Fabric mod for capturing and transporting Villagers and Zombies, plus a real-time Iron Farm monitoring system.
About this Mod
VillagersCatch is a server-side utility mod built with Polymer, fully compatible with vanilla clients. It provides powerful tools for managing villagers and optimizing iron farms.
🎣 Entity Capture System
Capture and transport entities with specialized nets:
- Villager Net - Catch and release villagers while preserving all their data (profession, trades, experience)
- Zombie Net - Capture zombies for curing stations or transportation
- Each net holds up to 64 entities with full NBT data preservation
- Visual feedback with enchantment glint when nets contain entities
⚙️ Iron Farm Monitor
A comprehensive real-time monitoring system for iron golem farms:
- Automatic golem spawn detection - Only counts villager-spawned golems (ignores player-built)
- Live statistics via action bar display
- Farm structure analysis - Checks villager beds, jobs, sleep status, and spawn readiness
- Performance metrics - Spawn rate, average intervals, and hourly projections
- Supports both Gossip and Panic spawn mechanics
🔧 Commands
- /ironmonitor start [radius] - Begin monitoring at your position
- /ironmonitor follow [radius] - Monitor while moving
- /ironmonitor stats - View detailed statistics
- /ironmonitor analyze - Re-scan farm structure
- /ironmonitor stop - End session with summary report
✨ Features
- 100% Server-side - No client mod required
- Vanilla compatible - Works with unmodded clients via Polymer
- Items appear as vanilla fishing rods and glowstone dust to vanilla players
Available Versions
How to Install Villagers Catch on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.9).
Install Mod
Open the mod browser in the dashboard and search for "Villagers Catch". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.9
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Villagers Catch server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.9). You can switch loaders with one click in the panel.
Is Villagers Catch compatible with fabric?
Villagers Catch officially supports fabric for Minecraft 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Villagers Catch – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Villagers Catch consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Rent Modded Server
Install Villagers Catch with just one click on your server.