VoxelFX

VoxelFX

A fully clientside library to animate block & item display entities with keyframes, easing functions, and much more!

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7 Downloads
neoforgelibrarymagicutility
Rent Server with this Mod

Screenshots

Per-Frame Modifiers
Queue & Inheritance
Loops & Callbacks
Overlay
Keyframes & Easings
Blocks & Items

About this Mod

VoxelFX

Animate client-side block & item display entities with keyframes, easing functions, and much more!

Make cool VFX like this:

Features

Animated Block & Item Displays

Animate block and item displays separately or together.

View Demo
blocks_and_items

Keyframes & Easings

Use keyframes with easings to make super smooth animations for any movement you want. Reference easings.net to visualize easings, or test them out in game.

View Demo
keyframes_and_easings

Overlays

Tint any block (including weird shapes like lecterns) any color. Intensity controls how opaque the tint is, and overlays support keyframes just like every other property.

Does not support items.

View Demo
overlay

Animation Queueing & Inheritance

Queue animations to play one after another, or override the current animation immediately. Animations can inherit properties from whichever animation played before them to reduce boilerplate.

View Demo
queue_and_inheritance

Looping & Callbacks

Loop animations a fixed number of times or infinitely. Hook into callbacks to trigger logic at any point in an animation's lifecycle.

View Demo
loops_and_callbacks

Per-Frame Modifiers

Apply custom per-frame modifiers on top of the keyframed values, for effects like wobble, sway, or pulsing that aren't easily expressed as keyframes alone.

Note: These should be scaled by the context's interpolatedTicks so everything stays consistent with any framerate.

View Demo
per_tick_modifiers

Entity Binding

Bind animations to follow entities with an optional offset. Can operate in either global or local space.

Showcased in above Nova Bomb video.

Builder API

A fluent builder that lets you construct animations declaratively, chaining translation, scale, rotation, overlay, and block/item channels with minimal boilerplate.

Limitations

NeoForge 26.1.2+

This mod is client-only, meaning all effects will have to be triggered with your own code. For instance, sending a packet from server -> client, telling the client to play that animation.

Animations are designed to be purely visual - do not try to alter the game state using them.

Also, due to the clent-only nature of the mod, display entities do not natively support being saved to the world/persisting animations. You'd have to write your own system for that.

General Use:

VoxelFX has some commands that can be run with /voxelfx. Most notably, the demo command can be used to run built-in demo animations.
Also important - the clear command will clear out the entity cache, removing all VFX entities in case anything breaks.

You can also pause, resume, stop, or set the play speed of all VFX entities.
This is not a global state - it applies only to the entities that exist when the command is run.

Documentation

See the GitHub wiki.

Available Versions

VoxelFX 1.0.0+26.2release
MC 26.2neoforge
June 20, 2026
VoxelFX 1.0.0+26.1.2release
MC 26.1.2neoforge
June 20, 2026

How to Install VoxelFX on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (26.2).

3

Install Mod

Open the mod browser in the dashboard and search for "VoxelFX". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

26.2, 26.1.2

Server-side

Unsupported

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

VoxelFX server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.

Is VoxelFX compatible with neoforge?

VoxelFX officially supports neoforge for Minecraft 26.2, 26.1.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with VoxelFX – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if VoxelFX consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install VoxelFX with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
GNU General Public License v3.0 only
Server-side
Unsupported

Supported Versions

26.226.1.2