
VS: Collision damage
Adds destruction to Valkyrien skies structures
Screenshots




About this Mod
This mod adds damage to Valkyrien skies construction from collisions.
The damage depends on the speed of the collision. So far, the damage is only between ships, the damage from the blocks of the world will appear later.
You can customize the settings in the config file yourself "vs_collision_damage-common.toml"
Dependencies:
VS 2.4+
Create big cannons (preferably, for the exact mass of Copycats)
I recommend use only PlysX backend (/vs backend engine physx) and /vsCollision mode PhysX.
There are two modes of operation:
/vsCollision mode PhysX - if you are using PhysX, it is recommended.
(/vs backend engine physx)/vsCollision mode Krunch - if you are using Krunch (it can also work with PhysX)
How it work? Just watch demo
Дерби от сервера Vestalis:
Warning: The mod is in alpha version, make backups of your worlds. Expect improvements in the next updates, if you find a bug or do you have any ideas for improvement, please report it in the github issue.
In the plans:
Entity damage
rebalance/improve damage
full-fledged destruction of the blocks of the world
Destruction from world block collisions
Add fire
add effects
fix the sounds
optimization
Available Versions
How to Install VS: Collision damage on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "VS: Collision damage". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
VS: Collision damage server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is VS: Collision damage compatible with fabric and forge?
VS: Collision damage officially supports fabric, forge for Minecraft 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with VS: Collision damage – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if VS: Collision damage consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install VS: Collision damage with just one click on your server.