
War of Nations – Team System Mod
War of Nations introduces a fully-featured custom team system for Minecraft servers.
About this Mod
Features
Custom Teams
Create, rename, recolor, and delete teams with unique IDs, display names, and colors.
Neutral team always exists to hold unassigned players.
Data is persisted in JSON files across restarts.
Player Management
Players can switch teams themselves, check their info, and list all available teams.
Admins can assign players, balance team sizes, and view historical stats.
Chat Integration
Team names and colors show in chat.
Neutral players remain uncolored until assigned.
War & Home System
Players can set team homes.
Teleport to your team’s home with cooldowns.
Declare wars and track ongoing conflicts.
Statistics & Debugging
Online team distribution with percentages.
Historical assignments and ratios.
Debug commands for quick inspection.
🛠 Player Commands (/customteam)
/customteam list – list all existing teams.
/customteam info – show your current team.
/customteam switch
/customteam home – teleport to your team’s home.
/customteam sethome – set your team’s home position.
/customteam war declare
/customteam war end
/customteam war list – list ongoing wars.
🛡 Admin Commands (/teamadmin)
/teamadmin team create
/teamadmin team delete
/teamadmin team rename
/teamadmin team color
/teamadmin team list – show all teams.
/teamadmin assign
/teamadmin list – list online players and their teams.
/teamadmin listall – all-time assignments and totals.
/teamadmin stats – online team distribution with percentages.
/teamadmin debug teams – debug summary of team data.
📦 Installation
Install Fabric Loader
.
Place the War of Nations .jar into your server’s mods folder.
Restart your server.
Create your first teams with /teamadmin team create.
⚡ Example Setup
/teamadmin team create redteam red "Red Warriors"
/teamadmin team create blueteam blue "Blue Knights"
/teamadmin assign Steve redteam
/customteam switch blueteam
/customteam sethome
/customteam war declare redteam
Available Versions
How to Install War of Nations – Team System Mod on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.8).
Install Mod
Open the mod browser in the dashboard and search for "War of Nations – Team System Mod". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.8
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
War of Nations – Team System Mod server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.8). You can switch loaders with one click in the panel.
Is War of Nations – Team System Mod compatible with fabric?
War of Nations – Team System Mod officially supports fabric for Minecraft 1.21.8. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with War of Nations – Team System Mod – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if War of Nations – Team System Mod consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install War of Nations – Team System Mod with just one click on your server.