Warband

Warband

Mob AI overhaul that makes Minecraft’s mobs smarter, not spongier. Face regional difficulty, coordinated combat squads, and factional illager wars.

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1.2K Downloads
fabricadventuregame-mechanicsmobs
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About this Mod

Warband

A vanilla+ mob AI and difficulty overhaul where the world fights back with strategy.

Warband makes hostile mobs smarter, not spongier. Regions learn from the players who spend time there, squads coordinate around roles and terrain, and illagers become rival factions with grudges, bounty hunters, and strongholds.

  • Tactical mob squads with leaders, bruisers, marksmen, support roles, morale, regrouping, flanking, pressure, and last-known-position searches
  • Regional or distance-based difficulty with depth scaling, dimension pressure, death mercy, and multiplayer presence
  • Mob-family tactics: skeleton smoke screens and dusk perches, spider webs and leap-strikes, creeper stalking, zombie surrounds and stacks, blaze high-ground pressure, witch potion support, piglin morale, hoglin stampedes, phantom harassment, natural jockey acquisition, and more
  • Multiplayer-aware pressure with threat memory, anti-dogpile targeting, local smart-mob budgets, death mercy areas, and limited shared squad intel
  • Illager factions with doctrines, banners, named ranks, mansion/outpost strongholds, Warmarshals, faction territories, grudges, heat that decays and shifts with rival kills, bounty hunters, raid finale boss summons, and rival interceptions
  • Boss upgrades, anti-farm behavior, golem support tools, goat horn interactions, debug commands, and a broad config/warband.properties tuning surface

Full Documentation -> Wiki

The wiki covers tactics, mob families, difficulty modes, multiplayer behavior, illager factions, commands, configuration, compatibility, anti-farm behavior, boss abilities, and testing tools.

Requirements

  • Fabric API

Warband is server-side and can be added to an existing world.

Compatibility

  • Illager Invasion: soft, automatic support; its illagers join the faction system.
  • The Lost Castle: its castle is treated as a faction seat.
  • Structure mods: mansions and outposts are detected by structure tag, so compatible pillager strongholds can opt in.
  • Ascendant Armory: supported from the Ascendant Armory side. Warband-stamped mobs can influence core drops when both mods are installed.
  • True Ending: auto-detected. When loaded, Warband's Ender Dragon phase abilities are suppressed so True Ending's dragon overhaul runs unobstructed; Wither abilities are unaffected.
  • Stormie's Spiders: auto-detected. When loaded, Warband defers its ceiling-crawl goal to Stormie's realistic climbing; web throws, sticky paths, and leap-strikes still apply.

License

MIT.

Available Versions

Warband 1.3.2release
MC 26.1, 26.1.1, 26.1.2fabric
June 3, 2026
Warband 1.3.1release
MC 26.1, 26.1.1, 26.1.2fabric
May 31, 2026
Warband 1.3.0release
MC 26.1, 26.1.1, 26.1.2fabric
May 30, 2026

How to Install Warband on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "Warband". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

26.1.2, 26.1.1, 26.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Warband server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is Warband compatible with fabric?

Warband officially supports fabric for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Warband – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Warband consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Warband with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
MIT License
Server-side
Required

Supported Versions

26.1.226.1.126.1