WarMachineLib

WarMachineLib

Provide a lib for soldiers and vehicles.

by
17.9K Downloads
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Screenshots

subsidiary mod 1
subsidiary mod 2
subsidiary mod 3
subsidiary mod 3

About this Mod

WarMechaniLib is a library dedicated to providing military to creatures (soldiers and vehicles), including basic bullet entities and firing systems, basic templates for soldiers and vehicles, and AI. It also provides a simple command system and a vehicle system for players to operate.

The entity rendering of this module mainly uses obj models, and the obj loader comes from MWFS, which has excellent performance and can smoothly render tens of thousands of models. It has been upgraded to version 1.16.5, although there are still some unresolved issues compared to version 1.12.2, such as lighting and light shadow compatibility. (This module is open sourced according to the same CC-BY-NC-NA protocol)

This module is also linked to the SA special effects module. When installed simultaneously, the effects of weapon firing, bullet explosion, and vehicle entities will be rendered.
The combat units of this module are mainly divided into two categories: Squad and RTS.
Squad type: AI is relatively more comprehensive and has a larger NBT volume, mainly used for small-scale team operations. Players can configure each soldier and vehicle more accurately.
RTS type: AI creatures only have basic mobility and attack capabilities, with fewer NBTs and better optimization, making them more suitable for large-scale battles.
The vehicle system of this module does not pursue hardcore realism, but mainly pursues simplicity, ease of use, and sensory experience. (Key operation mainly refers to BF2)

Available Versions

WarMachineLib 1release
MC 1.20.1forge
March 26, 2026
WarMachineLib 2.6release
MC 1.16.5forge
February 25, 2026
WarMachineLib 2.5release
MC 1.16.5forge
January 24, 2026
WarMachineLib 2.4release
MC 1.16.5forge
January 7, 2026
WarMachineLib 2.3release
MC 1.16.5forge
December 29, 2025

How to Install WarMachineLib on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "WarMachineLib". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1, 1.16.5

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

WarMachineLib server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is WarMachineLib compatible with forge?

WarMachineLib officially supports forge for Minecraft 1.20.1, 1.16.5. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with WarMachineLib – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if WarMachineLib consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install WarMachineLib with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
Creative Commons Attribution Non Commercial Share Alike 4.0 International
Server-side
Required

Supported Versions

1.20.11.16.5