
Witch's Archive: Ray
Defy the rules of nature with this pilotable machine of mass destruction
About this Mod


Bring total mayhem and defy the rules of nature with Ray's help, a fully pilotable mech with a wide arsenal of weapons of mass destruction



Available Versions
How to Install Witch's Archive: Ray on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Witch's Archive: Ray". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Witch's Archive: Ray server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Witch's Archive: Ray compatible with forge?
Witch's Archive: Ray officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Witch's Archive: Ray – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Witch's Archive: Ray consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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