
YouShallNotMove
A simple mod that prevents entities from being moved
Screenshots


About this Mod
🛑 You Shall Not Move
Ever had an NPC or mob get shoved out of place by a pushy player, a fishing rod, or some random game mechanic? This mod fixes that. With You Shall Not Move, you decide which entities should no move, no matter what tries to move them.
Whether it’s an NPC in your custom map, a decorative mob in your base, or just something you want standing perfectly still, once marked as unmovable it won’t budge.
⚠️ This mod was mainly made for Cobblemon!
✨ Features
- Stops listed entities from being moved by:
- Fishing rods
- Wind chargers
- Entity collisions (pushing)
- Pretty much anything else that tries to push or pull them
- Super lightweight and easy to set up
| ✅ With YouShallNotMove | ❌ Without YouShallNotMove |
|---|---|
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⚙️ Configuration
Everything is handled through a simple JSON config.
{
"unmovable_entities": [
"cobblemon:npc"
]
}
Available Versions
How to Install YouShallNotMove on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.8).
Install Mod
Open the mod browser in the dashboard and search for "YouShallNotMove". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.8, 1.21.7, 1.21.6 (+5 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
YouShallNotMove server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.8). You can switch loaders with one click in the panel.
Is YouShallNotMove compatible with fabric?
YouShallNotMove officially supports fabric for Minecraft 1.21.8, 1.21.7, 1.21.6. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with YouShallNotMove – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if YouShallNotMove consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Rent Modded Server
Install YouShallNotMove with just one click on your server.
Details
- License
- Creative Commons Attribution Non Commercial 4.0 International
- Server-side
- Required

