
Aquila Maps and Voxel World
Six new small flat maps and a voxel world for the game.
Description
<center><img src="https://github.com/DellAquila/Layout/raw/main/New/CABECALHO.png"></center><br/>
<style>
.multiplayer-banner {
background-color: #4caf50;
border-top: 4px solid #000;
border-bottom: 4px solid #000;
margin: 20px 0;
padding: 10px 0;
display: flex;
align-items: center;
justify-content: center;
gap: 15px;
width: 100%;
}
.multiplayer-text {
color: #ffffff !important;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
font-size: 1.1rem;
text-shadow: 2px 2px 0px #000;
}
.multiplayer-sub {
background: #000;
color: #4caf50 !important;
padding: 2px 10px;
font-size: 0.8rem;
font-weight: bold;
text-transform: uppercase;
border: 2px solid #fff;
}
.thumb-icon {
font-size: 1.5rem;
filter: drop-shadow(2px 2px 0px #000);
}
</style>
<div class="multiplayer-banner">
<span class="thumb-icon">π</span>
<div class="multiplayer-text">Multiplayer Compatible</div>
<div class="multiplayer-sub">Everyone!</div></div>
<!-- //------------------------------------------------------------ END MULTIPLAYER YES --->
<style>
.mod-container {
--sf-gold: #f6ad55;
--sf-voxel: #48bb78;
--sf-map: #4299e1;
--sf-cmd: #ed64a6;
--sf-bg: #2d2d2d;
--sf-border: #000;
max-width: 850px;
margin: 20px auto;
background-color: var(--sf-bg);
color: #e0e0e0;
padding: 30px;
border: 4px solid var(--sf-border);
box-shadow: 10px 10px 0px var(--sf-border);
}
.mod-container h1 {
color: var(--sf-voxel);
text-transform: uppercase;
text-align: center;
border-bottom: 3px double var(--sf-map);
padding-bottom: 10px;
margin-bottom: 25px;
text-shadow: 2px 2px #000;
}
.world-banner {
background: linear-gradient(90deg, #2f855a 0%, #2b6cb0 100%);
color: #fff;
padding: 15px;
text-align: center;
border: 2px solid #000;
margin: 20px 0;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 2px;
}
.map-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
gap: 15px;
margin: 25px 0;
}
.map-card {
background: #1a1a1a;
padding: 15px;
border-top: 4px solid var(--sf-map);
}
.map-card code { color: var(--sf-cmd); font-weight: bold; font-size: 1rem; }
.voxel-section {
background: #1a202c;
border: 2px solid var(--sf-voxel);
padding: 20px;
margin: 30px 0;
}
.voxel-header {
color: var(--sf-voxel);
text-transform: uppercase;
font-weight: bold;
border-bottom: 1px solid #4a5568;
padding-bottom: 5px;
margin-bottom: 15px;
display: flex;
align-items: center;
}
.kit-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 15px;
font-size: 0.85rem;
}
.kit-item { background: #2d3748; padding: 10px; border-left: 3px solid var(--sf-gold); }
.mod-container img {
width: 100%;
border: 4px solid #000;
display: block;
margin: 15px 0;
}
.aquila-footer {
--sf-bg: #1a1a1a;
--sf-border: #000;
--sf-gold: #f2c94c;
--discord: #3b4e8d;
--patreon: #ff6058;
--steam: #f2f2f2;
--pix: #f2d600;
--paypal: #249ce2;
--youtube: #ff0000;
max-width: 850px;
margin: 40px auto;
background-color: var(--sf-bg);
padding: 30px;
border: 4px solid var(--sf-border);
border-top: 6px solid var(--sf-gold);
box-shadow: 10px 10px 0px var(--sf-border);
text-align: center;
}
.aquila-footer .btn-container {
display: grid; grid-template-columns: 1fr 1fr; gap: 12px; margin-bottom: 20px;
}
.aquila-footer .full-btn { grid-column: span 2; }
.aquila-footer .social-btn {
display: flex; align-items: center; justify-content: center;
padding: 12px; border: 3px solid #000; box-shadow: 4px 4px 0px #000;
text-decoration: none; transition: transform 0.1s;
}
.aquila-footer .social-btn:hover { transform: translate(-2px, -2px); box-shadow: 6px 6px 0px #000; }
.aquila-footer .btn-text { color: #ffffff !important; text-transform: uppercase; font-weight: bold; font-size: 0.9rem; line-height: 1.2; }
.aquila-footer .discord { background: var(--discord); }
.aquila-footer .patreon { background: var(--patreon); }
.aquila-footer .youtube { background: var(--youtube); }
.aquila-footer .steam { background: var(--steam); }
.aquila-footer .steam .btn-text { color: #d35400 !important; }
.aquila-footer .paypal { background: var(--paypal); }
.aquila-footer .sub-text { display: block; font-size: 0.65rem; opacity: 0.9; font-weight: normal; margin-top: 4px; text-transform: none; }
</style>
<div class="mod-container">
<h1>Aquila Maps & Voxel World</h1>
<p style="text-align:center;">Leave the vanilla world behind. Explore handcrafted biomes or dive into a fully destructible, infinite voxel dimension where the only limit is your imagination.</p>
<div class="world-banner">
π MULTIVERSE EXPLORATION: ENGAGED π
</div>
<h2 style="color:var(--sf-map); border-bottom: 1px solid #444;">πΊοΈ Custom Landscapes</h2>
<p>Start a new game and select a custom location, or jump in instantly using chat commands:</p>
<div class="map-grid">
<div class="map-card">βοΈ <code>/Openmap Snowy</code></div>
<div class="map-card">πΏ <code>/Openmap Grasslands</code></div>
<div class="map-card">ποΈ <code>/Openmap Desert</code></div>
<div class="map-card">β°οΈ <code>/Openmap Canyon</code></div>
<div class="map-card">π <code>/Openmap Highlands</code></div>
<div class="map-card">ποΈ <code>/Openmap MountainRange</code></div>
</div>
<div class="voxel-section">
<div class="voxel-header">π§± The Voxel Dimension: <code>/openmap voxel</code></div>
<p style="font-size:0.9rem; margin-top:0;">An infinite world with random terrain, caves, and resource locations. Use the <b>Pickaxe</b> to mine and the <b>Block Tool</b> (from Equipment Workshop) to build anything.</p>
<ul style="font-size:0.85rem; color:#cbd5e0;">
<li><b>Infinite Seeds:</b> Powered by Simplex Noise for unique random generation.</li>
<li><b>Hybrid Building:</b> Use <code>/spawnvoxel [size]</code> to bring voxel tools into the vanilla map!</li>
<li><b>Note:</b> Spawning chunks can be heavy on FPS initially. Give your PC time to process the edges!</li>
</ul>
</div>
<img src="https://i.imgur.com/TxHK9Uk.png" alt="Map Selection Interface">
<div style="display:grid; grid-template-columns: 1fr 1fr; gap:10px;">
<img src="https://i.imgur.com/Ky8FATO.png">
<img src="https://i.imgur.com/ndMQ1pg.png">
</div>
<h2 style="color:var(--sf-gold); border-bottom: 1px solid #444;">π Explorer's Survival Kit</h2>
<p style="font-size:0.85rem;">Since these worlds are procedurally generated or custom, we recommend these "Survival Mods" to fill the gaps:</p>
<div class="kit-grid">
<div class="kit-item"><b>π§ For Water:</b> Use <a href="https://ficsit.app/mod/WaterPoolsPlus" style="color:var(--sf-map);">WaterPoolsPlus</a> or <a href="https://ficsit.app/mod/FluidSink" style="color:var(--sf-map);">Fluid Sink</a> since rivers are aesthetic only.</div>
<div class="kit-item"><b>βοΈ For Resources:</b> Use <a href="https://ficsit.app/mod/BuildableResourceNodesRedux" style="color:var(--sf-map);">Buildable Resource Nodes</a> if you need specific spots.</div>
<div class="kit-item"><b>πΏ For Decor:</b> Enhance the world with <a href="https://ficsit.app/mod/Decoration" style="color:var(--sf-map);">Decoration</a> or <a href="https://ficsit.app/mod/MoreDecorations" style="color:var(--sf-map);">MoreDecorations</a>.</div>
<div class="kit-item"><b>π Infinite World:</b> Looking for something even bigger? Try <a href="https://ficsit.app/mod/HexFactory" style="color:var(--sf-map);">HexFactory</a>!</div>
</div>
<div style="text-align:center; margin: 30px 0;">
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Up.png" style="width:100%; border:none; margin:0;">
<a href="https://www.youtube.com/watch?v=UQkmSdxbU5I" target="_blank"><img src="http://img.youtube.com/vi/UQkmSdxbU5I/0.jpg" style="width:100%; border:4px solid #000; margin:0;"></a>
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Down.png" style="width:100%; border:none; margin:0;">
</div>
- Snowy, mountains, desert, etc.








<div style="text-align:center; margin: 30px 0;">
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Up.png" style="width:100%; border:none; margin:0;">
<a href="https://www.youtube.com/watch?v=f-AUZSWROeA8" target="_blank"><img src="http://img.youtube.com/vi/f-AUZSWROeA/0.jpg" style="width:100%; border:4px solid #000; margin:0;"></a>
<img src="https://github.com/DellAquila/Layout/raw/main/Videos_Down.png" style="width:100%; border:none; margin:0;">
</div>
<div style="border-top: 1px solid #444; padding-top: 15px; font-size: 0.8rem; color: #aaa; margin-top: 25px;">
<b>Special Thanks:</b> Nog and Robb (NogsLevel base), devdad (SimplexNoise).
</div>
</div>
<div class="aquila-footer">
<p style="margin-bottom: 25px; font-weight: bold; color: var(--sf-gold);">
β¨ Adventure is out thereβgo build it.
</p>
<div class="btn-container">
<a href="https://discord.gg/xkVJ73E" target="_blank" class="social-btn discord">
<div class="btn-text">AQUILA INDUSTRIAL<span class="sub-text">Join the Discord and share your custom world seeds!</span></div>
</a>
<a href="https://store.steampowered.com/app/1958750/Hexfactory/" target="_blank" class="social-btn steam">
<div class="btn-text">HEXFACTORY ON STEAM<span class="sub-text" style="color:#000 !important">Check out the little game I built from scratch!</span></div>
</a>
<a href="https://www.patreon.com/AndreAquila" target="_blank" class="social-btn patreon">
<span class="btn-text">BECOME A PATRON<span class="sub-text">Fuel my coffee addiction so I can keep coding until 3 AM.</span></span>
</a>
<a href="https://www.paypal.com/donate?hosted_button_id=TD7ME2KYDMT7G" target="_blank" class="social-btn" style="background: var(--pix);">
<div class="btn-text" style="color:#000 !important;">β BUY ME A COFFEE!<span class="sub-text" style="font-weight: bold; color: #000 !important;">Support with $1 β it will make my day!</span></div>
</a>
<a href="https://www.youtube.com/@AndreAquila" target="_blank" class="social-btn youtube full-btn">
<span class="btn-text">βΆ SUBSCRIBE TO MY YOUTUBE CHANNEL<span class="sub-text">See mod showcases, factory tours, and development updates!</span></span>
</a>
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U96NB4W469FR2&source=url" target="_blank" class="social-btn paypal full-btn">
<span class="btn-text">Donate with PayPal<span class="sub-text">Every bit helps keep the cpu humming and the updates coming. Thank you!</span></span>
</a>
</div>
<div class="footer-meta">
<p style="font-size: 0.75rem; color: #555; letter-spacing: 2px; margin-top: 5px; font-weight: bold;">AQUILA INDUSTRIAL // WORLD-GEN DIVISION</p>
</div>
</div>
Versions
How to Install Aquila Maps and Voxel World on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "Aquila Maps and Voxel World". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Aquila Maps and Voxel World not working after update β what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Aquila Maps and Voxel World has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Aquila Maps and Voxel World causing crashes in multiplayer β solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Aquila Maps and Voxel World v1.0.6 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Aquila Maps and Voxel World compatible with other Satisfactory mods?
Aquila Maps and Voxel World uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Aquila Maps and Voxel World Server
Play Aquila Maps and Voxel World on your own Satisfactory server with mod support.
Mod Information
- Author
- Andre Aquila
- Latest Version
- v1.0.6
- Created
- December 28, 2022
- Last Updated
- July 8, 2026