Cartograph: Buildings on Map

Cartograph: Buildings on Map

Display your buildings on the map!

by yeshjhov1.3.0vanilla-friendlyqolmultiplayer
137.4K
Downloads
687.7K
Views
December 23, 2024
Created
July 7, 2026
Updated

Description

πŸ—ΊοΈ Cartograph

Display your buildings on the map!

🚧 Complete rework to address the VRAM issue and improve maintainability is ~~on the way!~~ delayed indefinitely 🚧

πŸ‘₯βœ… Multiplayer Tested

🧊 Completely Transient

It doesn't leave anything in your save file. You can safely uninstall it anytime.

βœ‰οΈ Contact & Support

- Discord: [yeshjho](https://discord.com/users/353886187879923712) or [Satisfactory Modding Server](https://discord.com/invite/xkVJ73E)
- GitHub: https://github.com/yeshjho/Cartograph
- E-mail: [email protected]

πŸ’» For Mod Devs

Refer to [this wiki page](https://github.com/yeshjho/Cartograph/wiki/How-to-customize-the-look-of-modded-buildings) if you want to customize the look of the custom buildings of your mod!

πŸ“· Screenshots

![Screenshot1](https://github.com/yeshjho/SatisfactoryMod/blob/Cartograph/Mods/GameFeatures/Cartograph/Pictures/TempScreenshot1.png?raw=true)
![Screenshot2](https://github.com/yeshjho/SatisfactoryMod/blob/Cartograph/Mods/GameFeatures/Cartograph/Pictures/TempScreenshot2.png?raw=true)

πŸ“ Future Plan

Optimization

- Reduce VRAM usage

Drawing

- Take building thickness(Z Height) into account when deciding which comes on top of the others. Currently only compares Z position values.
- Building icons/color customization.
- Properly draw buildings rotated along X/Y axes.
- Apply customizer data.
- Community suggestion: Display power-sharded/somerslooped buildings.
- Community suggestion: Show vehicle routes.
- Paint?
- Community suggestion: Support the entire buildable area, which is slightly wider than the map, if it's not too big.
- Community suggestion: Show radioactive areas.

UI

- Community suggestion: Make buildings on the map interactable, displaying additional information.

Building Icon Textures (low priority)

Will implement in the following order:
1. Production tab
2. Logistics tab
3. Power tab
4. Architecture tab
5. Transportation tab
6. Special tab
7. Organization tab
8. FICSMAS tab

And More

- Display hard drive/somersloop/mercer sphere?
- Community suggestion: Add a building that displays the map in-game. (Will be a separate mod)

βš™οΈ Configurations

Too slow redraw? Too laggy? <br> You can adjust some settings to make tradeoffs.

Go to Menu > Mods > Cartograph.

Time Budgets

- Initialize Time Budget: Allowed work time in ms per tick(frame) for initialization which happens when a world is loaded. Higher = Laggier for the first few frames but Faster initialization(first map render).
- Redraw Time Budget: Allowed work time in ms per tick(frame) for redrawing which happens when a building is newly built/dismantled. Higher = Laggier when buildings are built/dismantled but Faster redraw.

Credits

- <img src="https://github.com/yeshjho/SatisfactoryMod/blob/Cartograph/Mods/GameFeatures/Cartograph/Assets/work/Cartograph.png?raw=true" width="50"> Mod Icon: bpforest

Special Thanks to

- [SCIM](https://satisfactory-calculator.com/): Inspiration for this mod! Also referred to its code to figure out the exact map coordinates.
- [UE5Coro](https://github.com/landelare/ue5coro): Amazing coroutine plugin that has various gameplay logic helpers.
- And of course, SML developers.

Versions

v1.3.0release
12.9K downloadsJune 11, 2026
v1.2.0release
38.8K downloadsNovember 27, 2025
v1.1.0release
36.7K downloadsJune 16, 2025
v1.1.0-betarelease
873 downloadsJune 14, 2025
v1.0.1release
7.1K downloadsMay 27, 2025

How to Install Cartograph: Buildings on Map on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "Cartograph: Buildings on Map". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

Cartograph: Buildings on Map not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether Cartograph: Buildings on Map has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

Cartograph: Buildings on Map causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Cartograph: Buildings on Map v1.3.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is Cartograph: Buildings on Map compatible with other Satisfactory mods?

Cartograph: Buildings on Map uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent Cartograph: Buildings on Map Server

Play Cartograph: Buildings on Map on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €12/mo
Minimum 4 GB | €2/GB
Order Server Now

Mod Information

Author
yeshjho
Latest Version
v1.3.0
Created
December 23, 2024
Last Updated
July 7, 2026
Source Code
GitHub β†’
Cartograph: Buildings on Map Mod β€” Satisfactory Server Hosting | Mado Hosting | Mado Hosting