No Package For Fluid
Removes the need for a plastic container for packaging and unpackaging fluids
Description
A litemod for ContentLib that removes the need for a plastic container for packaging and unpackaging fluids
--Note--
Use version 1.1.0 or newer.
Don't use version 1.0.0, It's broken.
Versions
How to Install No Package For Fluid on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "No Package For Fluid". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
No Package For Fluid not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether No Package For Fluid has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
No Package For Fluid causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use No Package For Fluid v1.2.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is No Package For Fluid compatible with other Satisfactory mods?
No Package For Fluid uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent No Package For Fluid Server
Play No Package For Fluid on your own Satisfactory server with mod support.
Mod Information
- Author
- jimmon89
- Latest Version
- v1.2.0
- Created
- September 21, 2022
- Last Updated
- July 8, 2026
- Source Code
- GitHub →